SAN FRANCISCO – 20 March 2013 – Indie dev. Mousechief Co. released a second beta of 7 Grand Steps: What Ancients Begat , a 2013 Indie Game Festival finalist, for purchase through the Humble Store ( http://firstname.lastname@example.org/7GS/Beta_Sale.html). The beta is now priced at $11. The finished game will be $15.
7 Grand Steps: What Ancients Begat is a unique casual game that uses a board game mechanic to advance a rich, intimate narrative. Via brief text vignettes that add up to the length of two novels, experience how western ancestors influence our lives today. Playing dozens of generations across four social classes, that change with the ages you can: discover up to 72 inventions that change the world, brave a score of heroic adventures, and face the challenges of three mini-ruling games.
Principal developer Keith Nemitz thanked the first wave of customers, "You found bugs, and we fixed them. However, no one bug troubled everybody. Most people played for several hours before encountering one. This build should let everyone finish their games. We've also cleaned up some of the UI, reworked stories, and added stories."
Mousechief hopes the next (3rd) beta will be the last, with the final release expected sometime this spring. With each monthly release, the price will rise by one dollar. Beta customers will receive the finished game free of charge, and they can access updates like this one with the same code/link they purchased.
From the sweat of laborers to the perspective of kings, experience the drama of a family lineage that survived the changing ages... or did they survive? How you guide them will determine their fate. Learn more at: http://www.7grandsteps.com
Praise for 7 Grand Steps: What Ancients Begat
"There’s a synergy between mechanics and story that keeps you moving turn after turn." - G4TV
"It's a simple looking game, but as I played the demo I found myself unable to stop..." - Kill Screen
"7 Grand Steps is enticing and almost entirely apart from the hundreds of games that have passed through my PC in the last twelve months." - RockPaperShotgun
"The writing is packed full of entertaining wording so as to create images in your head..." - IndieStatik
"...the kind of game that will sneak up on you - yet very likely to ensnare you in its slow-paced strategy after just a few minutes of play." - Gamezebo
Newest Trailer: http://youtu.be/gEH3IjFVcY0
Mousechief, since 2003, has been an independent developer of sophisticated, casual games with meaningful stories. Our previous, critically-acclaimed title, Dangerous High School Girls in Trouble!, was nominated by the Writer's Guild of America for Outstanding Script, an IndieCade finalist, and winner of the Casual Game Association's prize for Most Innovative Game. Other games include The Witch's Yarn, an IGF finalist in 2006, and Flagship Champion, an IGF finalist in 1999.
Keith Nemitz (Principal Developer)