AGOURA HILLS, Calif.– August 24, 2009– 505 Games, in collaboration with 1C Company, today released a behind-the-scenes look at the highly anticipated aerial combat title, IL-2 Sturmovik: Birds of Prey. This exclusive look into the creation of game and the authenticity of the in-game experience is available now online at the official IL-2 Web site: http://www.il2game.com.
The video highlights the incredibly high level of detail and realism used to recreate the aerial battlefields of World War II in IL-2 Sturmovik: Birds of Prey. To achieve this, Gaijin Entertainment used every piece of data available, painstakingly poring over hundreds of wartime photos, documents and maps to create the incredibly detailed environments, ensuring that they accurately captured the atmosphere of dog fighting over war-torn Berlin.
In their work to uphold the integrity of the events and recreate them faithfully, Gaijin set up sound recording sessions at Kubinka Airfield in Russia. Here, they captured audio from real planes to ensure that the in-game sound was as real as sitting in the cockpit in World War II. In the developer diary, you will also hear from Head of European Development Andrew Wensley, as he shares behind-the-scenes information on the development of IL-2 and on how the dynamic sound system works to enhance the gaming experience.
Based around large-scale aerial combat over the ground-based military operations of World War II, variety is at the heart of the action in IL-2 Sturmovik: Birds of Prey. Players participate in the most famous confrontations of the era piloting fighters, battle planes or heavy bombers across a range of missions. There are six major battles to engage in– The Battle of Britain, Stalingrad, Berlin, Sicily, the Battle of the Bulge and Korsun– representing the main airborne battles of World War II in Europe.
As well as taking environmental and landscape visuals to new heights by incorporating satellite technology, IL-2 also boasts a tangible damage effects engine. Players will see real-time damage to the aircraft such as holes in the wings and trail lines during dogfights. IL-2 will support up to 16 players in multiplayer aerial combat set across four scenarios - Dogfight, Team Battle, Strike and Capture the Airfield.
IL-2 Sturmovik: Birds Of Prey will be published by 505 Games in collaboration with 1C Company, and will be available in North America on September 8, 2009 for Xbox 360, PS3, DS and PSP. For the latest information, visit the official Web site at http://www.il2game.com or follow IL-2 on Twitter at http://twitter.com/IL2BirdsOfPrey.
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About 505 Games
505 Games, headquartered in Milton Keynes is dedicated to the publishing and international distribution of full price, mid-range and budget computer and videogames in EMEA (Europe, Middle East and Africa) markets and Australia. The current portfolio includes the best selling games Cooking Mama, ArmA: Armed Assault, Bust-a-Move and Armored Core and covers all gaming platforms, including next generation consoles like Sony PlayStation® 3, Nintendo Wii™ and Microsoft Xbox 360™. For More information on 505 Games and its products please visit www.505games.co.uk.
About 1C Company
1C Company specializes in distribution, publishing and development of business, entertainment and educational software. Founded in 1991, 1C has become the largest publisher and distributor of computer and video games in Eastern and Central Europe. 1C Company is widely acknowledged as a game developer and has several internal studios. Internal developments of 1C include IL-2 Sturmovik series and Theatre of War. 1C Company works as a publisher and producer with over 30 independent development studios and has produced over 100 projects for PC and consoles including titles like Space Rangers, Soldiers: Heroes of World War II, Men of War, Perimeter, Fantasy Wars, Elven Legacy, Death to Spies, King’s Bounty: The Legend. For more information, please visit www.1cpublishing.com.
About Gaijin Entertainment
Gaijin Entertainment specializes in creation of games for various platforms (PC/PS3/Xbox 360) and also gives much attention to technology-related research work which provides attraction and applicability to the company's solutions in changeable IT market conditions. At the moment Gaijin team is represented by six departments and over sixty highly qualified employees. The company's projects have received a range of mass media and game industry awards including a few Russian Game developers conference“Best simulator”,“Best game for next-gen consoles” ( IL-2 Sturmovik: Birds of Prey / PS3, X-box 360),“Best technologies” for Dagor Engine™,“Best sound” and many more.