Seoul, South Korea, Mar. 22th. 2013 - Korean indie team Turtle Cream will attend 11th annual Experimental Gameplay Sessions to speech at GDC.
'6180 the moon' is very unique platformer. The top and bottom of the screen are connected so that you can jump over the screen and come out of the bottom, and vice versa. Plus it has astonishing ambient style soundtrack, which every gamer will adore. That's why it's picked by Experimental Gameplay Workshop.
This session will be held at Friday, March 29 at 2:30 PM in Room 2014 of the San Francisco Moscone Center's West Hall. It will showcase an eclectic mix of unusual game prototypes that defy convention and explore new ideas and genres.
'6180 the moon' is available for Desura & Humble Store (Direct Purchase). Price is 3.99$ for game only edition, 5.99$ for game + soundtrack edition. It debuted with 'Indie Royale Debut Bundle', which 7,000 passionate gamers gladly paid. Now it's your turn to check how good it is.
- For review copies, please contact email@example.com Humble Store keys are available upon request.
- For reservation to meet Sun Park at GDC, please send mention to @turtlecream at Twitter.
- For more information about this session, please check this link to Gamasutra.
* About Game
'6180 the moon' is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death. In addition to the unique gameplay, '6180 the moon' delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.
'6180 the moon' is 2nd. commercial game by Turtle Cream. Their 1st. commercial game was Sweetest Platformer, 'Sugar Cube: Bittersweet Factory' at Steam.
* Critic's quote
A very Pretty thing - Rock, Paper Shotgun
Simple yet fun style of Gameplay - Indiegame HQ
* More information
- 6180 the Moon
1 page summary (Screenshot, Video) :
Steam Greenlight :
Launch Trailer (Youtube) :
PR contact (Interview, Review copies, etc.) :
firstname.lastname@example.org (Pig-Min Agency)
About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game. 1st. commercial game 'Sugar Cube: Bittersweet Factory' is available at Steam. '6180 the Moon' is their 2nd. commercial game, which is picked by 11th annual Experimental Gameplay Workshop.
About Pig-Min Agency:
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory'). It also do promotion for 'Analogue: A Hate Story' Korean language version for Korean territory.