"A Tale of Two Cities" (PC adventure game) is now available

22 August 2010

PLATFORM AND GENRE

Windows, and some flavors of Linux. This is an old school 2D point and click, so system requirements are modest.

More details: http://enterthestory.com/requirements.html

ABOUT THE GAME

Charles Dickens' A Tale of Two Cities is the world's most popular novel

(Wikipedia: 200 million copies in print). This is the first time the story has been faithfully adapted into a game.

WHAT'S DIFFERENT

Every character can interact with every other character and every object in every screen. There are more fully mobile characters than any previous Enter The Story game. Includes over thirty locations to walk between and explore, many filled with people; over 100 musical tracks; mini-games integral to the story, including the storming of the Bastille; a non-stop drama of love, sacrifice, death, and inner and outer conflict.

WEB SITE

http://enterthestory.com

PRICE

$7.99, or available in a package of four games for $14.99 All games link together.

DEMO

To get a feel for the game, and to see some of the characters and locations in action, download Les Miserables (the complete game is now freeware).

http://enterthestory.com/games/Les_Miserables_Setup.exe

A tale of To Cities takes place in London and Paris during and after the events of Les Miserables, and the streets connect together. All the stories in Enter The Story connect, gradually building into the world's biggest adventure game.

AGE RANGE AND SUITABILITY

The game is suitable for all ages who enjoy reading. As with the novel, some characters will die, though careful positioning means nothing too disturbing is seen. This is a family friendly game.

PLAYING TIME

1-8 hours, depending on experience.

RELEASE DATE

August 22nd 2010.

SCREENSHOTS, BOX SHOTS, etc.

http://enterthestory.com/A_Tale_of_Two_Cities.html

HIGH RESOLUTION ART

(includes art from other games in the series):

http://enterthestory.com/art.html

ABOUT ENTER THE STORY

Enter The Story is a thirty year project to convert one hundred of the world's greatest classics into adventure games. This will include all thirty seven of Shakespeare's plays. The next story is the Count of Monte Cristo, scheduled for release before Christmas. Players can vote on the next story to adapt, and can send in their photos and have their likenesses used for characters in the game. All profits from the


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