‘Reus’ official announcement
June 21, 2012 - Dear friends and followers, we are proud to tell you that today we officially announce our debut game: Reus. Reus is our big passion project we have been working on for little over 8 months in the silent retreats of our Abbey.
Reus is a god game in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature. Among them terrascaping, creation of life, control of weather and genetic manipulation. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It's your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man's greed.What you do in our game: Terrascaping; creation of life; nourishing generations of mythical giants; weather control; observing developing civilizations and genetic manipulation in a 2D-world.
What we challenge the player with: Man's vicious greed; deforestation; all-out (nuclear) wars; pollution; failed genetic experiments; or even the violent harvesting of nature's humble giants.
Where we draw our inspiration from: From Dust; Populous; Black & White; and Football Manager 2011 & 2012
If you would like to cover the announcement of our game, please feel free to contact our abbey via electronic mail or any other channel with questions.
In any case, thanks for your attention.