BELLEVUE, WA– OCTOBER 6, 2008 -- Aristen, Inc. today announced the launch of FxStudio™ Creativity Suite, its cross-platform special effects sequencing solution for the PC and Xbox 360. The company also revealed it has been approved by SONY for development on the PS3 and by Nintendo for Wii development.
“We invited game teams and game engine developers (for integration) visiting our Austin GDC booth a chance to sign up for an evaluation copy and the response was amazing,” said Aristen CEO Andrew Kaplan.“Over 35 companies signed up during the two day show, and many of them were the top studios in the business.”
FxStudio Creativity Suite includes:
FxStudio Designer is a full-featured special effect sequencing tool; artists familiar with time-based sequencing tools such as Adobe’s Premiere will feel right at home.
FxStudio Processor is a standalone data processing module that strips tool-specific data from source files and outputs a packed data format targeting specific destination platforms.
FxStudio Preview drives productivity and quality by elimination iteration time. Effect sequences are created and evaluated in near-real time.
FxStudio Runtime creates and manages special effect instances. Platform-specific runtime modules provide the API and data-management facilities.
FxStudio Creativity Suite was built using a modular design with true multi-platform support designed from the ground up. Artists can build singular effects and specialize properties as needed on a per-platform basis.
Toby Gladwell, Aristen’s CTO and, said,“Our goal in creating FxStudio was to provide artists, engineers, and producer with the technology to create special effects quickly and efficiently.” He also noted that Aristen’s is a Certified Partner of Emergent Game Technologies and FxStudio is being integrated into Emergent’s award-winning Gamebryo platform.
ABOUT THE ARISTEN TEAM
Aristen co-founders Gladwell and Kaplan serve as Chief Technical Officer and Chief Executive Officer, respectively. Gladwell is credited as a developer on several titles including The Matrix Online, Shogo: Mobile Armor™, Blood, Sanity, No One Lives Forever™, MechWarrior® 2 Titanium Pack, and the LithTech™ engine. Kaplan was Monolith’s engineer on Aliens Versus Predator™ II, a science fiction first-person computer game developed by Monolith Productions and published by Sierra, and as a Lead Engineer on Monolith’s The Matrix Online.
Aristen, Inc. is a leading developer of creativity enabling tools and middleware for the interactive entertainment software market. Aristen licenses FxStudio, a cross-platform special effects sequencing suite designed and developed to allow game developers to craft world class visual, auditory, and tactile experiences. For more information please visit the Aristen website at www.aristen.com.
FxStudio is a trademark of Aristen, Inc. All other company and product names are trademarks or registered trademarks of their respective holders.
Doug Mealy, Online Marketing and Public Relations, www.om-pr.com.