TAIPEI&BRUSSELS - May 31, 2011
ASUSTek Computer Inc. (ASUS group), the leading digital entertainment products and online services provider, and SoftKinetic Studios, the leading provider of gesture-based interactive entertainment experiences, today announced that ASUS has selected SoftKinetic Studios’ gesture-recognition game DanceWall™ to be featured as a bundled title with the launch of the WAVI Xtion™.
The WAVI Xtion has been designed to provide the most intuitive living room experience, allowing end users to remotely control their PC and turn it into an entertainment center on TV. The WAVI Xtion will provide unique, 3D gesture-based multimedia, web browsing and gaming entertainment content to families. The product is scheduled to launch in Q3 2011.
“We’re delighted to work with SoftKinetic for their unique expertise on gesture-based entertainment. Their contribution through the bundle of DanceWall with our innovative media center product should be impactful,” said Emma Chu, deputy section manager, Multimedia Business Unit of ASUS.“ DanceWall is a perfect title to provide an exciting 3D gesture-recognition entertainment for families and friends.”
In DanceWall the goal for players is to achieve the highest score possible by successfully maneuvering their onscreen avatar to fit through cutout shapes in approaching walls. Players control avatars’ movements by their own in-room movements, and can conform the avatar to any shape players make with their body. DanceWall can be played alone, or as a team of two players.
“We are excited to be part of the launch of the WAVI Xtion,” said Mike Nichols, vice president and general manager of SoftKinetic Studios.“The WAVI Xtion product is truly groundbreaking and pushes the current boundaries of gesture-based products; we are proud that DanceWall has been selected by ASUS for its launch.”
DanceWall, developed in collaboration between SoftKinetic Studios and Orange Vallée, is powered by SoftKinetic’s gesture-recognition middleware, iisu™ (“The Interface is You”). iisu is fully compatible with the WAVI Xtion, which enables the growing SoftKinetic developer community to bring their products to market easily through the device. In addition, this allows ASUS to ensure a long-term and viable middleware solution, as iisu is compatible with all 3D sensor technologies currently on the market. The iisu middleware is free for non-commercial use; interested developers are invited to find out more and apply here: http://www.softkinetic.com/Developers/Freeiisulicence.aspx
About SoftKinetic Studios
SoftKinetic Studios, a wholly owned subsidiary of SoftKinetic, is a collection of highly skilled, experienced game developers building the next generation of interactive entertainment using gesture recognition. Officially formed in September of 2009, the SoftKinetic Studios team has been creating several games and serious games projects, while developing a platform independent Engine and toolset designed specifically for creating full-body, gesture-based entertainment.
SoftKinetic, SoftKinetic Studios, iisu, DepthSense and Interface Is You are tradenames or registered trademarks of SoftKinetic. For more information on SoftKinetic Studios, please visit www.softkinetic-studios.com. For more information on SoftKinetic, visit www.softkinetic.com. For videos of SoftKinetic related products visit SoftKinetic’s YouTube channel: http://www.youtube.com/SoftKinetic
ASUS, the world’s top three consumer notebook vendor and the maker of the world’s best selling and most award winning motherboards, is a leading enterprise in the new digital era. ASUS designs and manufactures products that perfectly meet the needs of today's digital home, office and person, with a broad portfolio that includes motherboards, graphics cards, displays, desktop PCs, notebooks, netbooks, servers, multimedia, wireless solutions, networking devices and mobile phones. Driven by innovation and committed to quality, ASUS won 3,398 awards in 2010, and is widely credited with revolutionizing the PC industry with the Eee PC™. With a global staff of more than ten thousand people and a world-class R&D team of 3,000 engineers, the company's revenue for 2010 was around US$10.1 billion.
Wendy Beasley, TriplePoint for SoftKinetic