Iain McCaig, one of the film industry’s leading artists and conceptual designers, will present the Art Track Keynote at this year’s Develop in Brighton Conference, taking place from 19– 21 July 2011.

McCaig worked for Lucasfilm as a principal designer on Star Wars Episode One—The Phantom Menace, Star Wars Episode Two—Attack of the Clones, and Star Wars Episode Three—Revenge of the Sith. He was responsible for landmark designs for Queen Amidala and Darth Maul. Not a stranger to the world of games either, his credits include character design, view-painting and digital art for EA’s James Bond: Agent Under Fire, James Bond: Everything or Nothing, and Goldeneye: Rogue Agent.

In his presentation - Showtime! - the veteran concept artist will take the audience through the process of creating classic stories and visual icons while meeting the sometimes paradoxical demands of the film studios he works with.

“The best way to understand visual storytelling is to do it! In this talk, the audience and I will roll up our sleeves and create a story and characters who inhabit it,” said McCaig.“Showtime! deals with issues that affect both film and games industries, challenges such as crafting storylines that are familiar but new; epic on a tiny budget or from the heart with a great storyline.”

Andy Lane, managing director of Develop organiser Tandem Events, said:“Iain McCaig has such an impressive CV and is so passionate about his work that Develop delegates can expect to receive a fascinating insight into the world of an industry-leading professional creative mind.”

The Develop Conference in Brighton celebrates its sixth birthday this year and promises a stellar line up of speakers, sessions and socialising. Around 1,300 delegates from across the globe are expected to attend.

Registration is open at and, for the next two months only, delegates can nip online to purchase one, two and three day passes at very special early bird rates. Please follow us at

Notes to editors:

Iain McCaig’s Bio: Ian is an internationally recognised and award winning artist and one of the motion picture industry’s leading conceptual designers. His exceptional command of human anatomy, character, emotional expression and visual narrative make him on of the most sought after artists working in the entertainment industry today.  

He has worked for Lucasfilm as one of the principal designers on Star Wars Episode One—The Phantom Menace, Star Wars Episode Two—Attack of the Clones, and: Star Wars Episode Three—Revenge of the Sith. His work includes the landmark designs for Queen Amidala and Darth Maul. Among his other film credits are James Cameron's 'Terminator II', Steven Spielberg's 'Hook', Francis Ford Coppola's 'Dracula', Neil Jordan’s 'Interview With the Vampire', Sony/Revolution/Universal’s ‘Peter Pan’, and Warner Brothers’  'Harry Potter and the Goblet of Fire'.  He is also Co-Producer and Concept Design Director on Ascendant Pictures’ science-fiction epic: ‘Outlander’, and Concept Design Director for Disney’s forthcoming‘ John Carter of Mars’.  

Game credits include character design, view painting, and digital art for EA’s“James Bond: Agent Under Fire”, "James Bond: Everything or Nothing", and "Goldeneye: Rogue Agent". Artist and animator for Lucasfilm Games’ "The Secret of Monkey Island" and Steven Spielberg's "The Dig". Concept designer and illustrator for Crystal Dynamics’ "The Horde". Directed and produced live-action sequences for 3DO's "Killing Time".

Iain is currently writing, directing, producing and designing his first animated feature film,‘The Book of Secrets’ for ForestLight in Sweden. 

About the Develop Conference:

The sixth Develop Conference will take place at the Hilton Metropole in Brighton, UK, from 19 - 21 July 2011. It attracts around 1300 game developers from over 20 different territories and has become firmly established as the leading conference in Europe for games developers. Delegates can apply for conference passes at:

Delegates can purchase one, two and three day passes to Develop priced at£330,£565 and£680 respectively. Early bird rates are£275,£450 and£525. Audio track passes are£280 (£225 early bird).

Indie Dev Day passes are£75 (£50 early bird).

Evolve focuses on how to develop games for new and emerging platforms, new technologies and new markets like social and casual gaming. It opens on Tuesday 19 July then continues with individual sessions within the main conference programme on Wednesday 20 July, which are cross-discipline and have a more general appeal. 

Indie Dev Day the new day-long conference and networking event running alongside Develop is designed for established independent studios, new start-ups, wannabe indies, freelance developers and students. The sessions will complement the brand new Indie Dev Showcase: a dedicated area within the Develop Expo (20 - 21 July) featuring some of the exciting and new indie projects currently under development.

Games:EDU is a one-day conference taking place on Wednesday 20 July alongside Develop, which brings together the UK's foremost educators from across all disciplines to connect directly with developers and games producers, to exchange ideas and perspectives.

About Tandem Events:

Tandem Events has over 20 years of experience in organising market-leading exhibitions, conferences and events across a number of industry sectors, including Develop and Evolve in Brighton, Evolve in London, Develop in Liverpool, Games:EDU, Games Marketing Forum and Games Grads. 


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