Awards time! Blackwell(’s Asylum) conquers Intel Level Up 2011

Copenhagen, Denmark  - 04 June 2012 – We are proud to announce that Blackwell is Game of the Year and winner for the Adventure/Roleplay category in the Intel Level Up 2011 Game Demo Contest. Contextually, the name of the game changed into Blackwell’s Asylum.

Blackwell’s Asylum got 12000$ and is soon going to be the first DADIU game landing on the Steam Demo page. Not enough? We are going to be at the E3 Expo in Los Angeles, so come visit us the 6 th of June in the lobby of Nokia theater during the Video Games Live concert.

We decided to change the name from Blackwell to Blackwell’s Asylum in order to avoid confusion with the popular Blackwell series of games from Wadjet Eye games (thank you again, Dave).

Icing on the cake, Blackwell’s Asylum also won the KnowING Creativity Award at the Gaming Forum in Athens, on the first edition of the event organized by AIT.

These are stunning achievements for a 6 weeks project. We cannot express how happy we are to see that someone out there appreciates what we achieved through a sharp vision and lots of caffeine. Way to go, Nellie. We are proud of you.

Team BlackPipe


Intel Level Up is a worldwide contest for game demos. This is the fifth year the LevelUp contest has been running, making it the longest-running game demo contest exclusively for the Intel PC architecture. This year’s Level Up has been made in cooperation with Valve and its Steam online game portal, which is the leading platform for gamers to buy games for the PC platform.

The Gaming Forum is a two days celebration of gaming bringing together the Greek gaming industry with academics and gaming enthusiasts of all ages. The Gaming Forum 2011 was organized by Athens Information Technology – Center of Excellence for research and education in collaboration with the British Council and Cowboy Tv.

Black Pipe is a group of 18 students working together for the first time. Blackwell is the result of their 6-weeks production at DADIU, the Danish Academy of Digital Interactive Entertainment. Coming from a variety of different backgrounds, from computer science to art, media and game studies, BlackPipe strived to maximize the outcome of this learning experience, while ultimately creating a quality final product for people to enjoy.

Additional informations about DADIU can be found at

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