BIART officially announce underwater next gen sport project "Spearfishing"

Moscow, Russia, 14th July 2009– Today the Russian developer BIART announce its original next gen Project "Spearfishing" on XBLA and PC. Development of the game will ended at

Q1 2010.

Precise simulation, perfect quality of artwork and original sound effects will make the diving the closest to reality, allowing the complete experience of the exciting atmosphere of underwater hunting.

“Spearfishing” is the first underwater next gen hunting simulator. This game will be ideal for those, who like action, simulators games and also for underwater hunting professionals and amateurs.

“Spearfishing” videogame lets the player undergo special training courses and participate in the amateur and professional competitions to earn money, ranks and cups. Competitions take place in the most beautiful and spectacular spearfishing destinations located in the different ends of the world. The player will test various hunting adventures: from cold water in the north lakes to night hunting in the tropic seas.

As the PC version is supporting the NVIDIA PhysX and NVIDIA GeForce 3D Vision technologies the XBOX users will enjoy a variety of multiplayer modes via XBOX Live.

Please find more information on the official product website:

About BIART:

The Company was founded in 2002, like a community of professionals in development of software and videogames.

Today BIART Studio has two priority directions of activity:

- Development of high technology videogames AA and AAA quality

-Development of“serious games”– professional training products

BIART Studio is a licensed developer for Xbox360 (Microsoft), PS3/PSP (Sony) and Wii (Nintendo). They are also cooperating with the technology industries NVIDIA and Intel.

In development of“serious games” the company cooperates with the Russian Government. BIART Studio is a resident of Russian“silicon valley”– Especial Economic Zone“Dubna”.

In July 2008 BIART Studio became a member of the Russian party“Delovaya Rossiya”.

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