Bigpoint Ruins San Francisco

GDC San Francisco– March 1, 2011– Bigpoint Inc.– the North American subsidiary of Bigpoint GmbH ( http://www.bigpoint.com), a worldwide leader in browser-based massively multiplayer online games (MMOGs)– today officially unveiled its first title built entirely in the United States, Ruined.com ( http://www.ruined.com).

“In under a year, our SF-based team has created an extraordinary browser game that nothing else in our segment can match,” said Heiko Hubertz, CEO and founder, Bigpoint. “We are excited to release this game and are confident that it will appeal strongly to American gamers who enjoy exotic weapons, rich graphics, and carnage. We are also looking forward to inviting gamers from all over the world into Ruined later this year.”

Set in ruined venues inspired by some of San Francisco’s most famous landmarks, Ruined.com is a fast-paced, tournament-style third-person shooter that pits players against one another in a competition to become the ultimate villain. Currently in beta, the game will be available to select US gamers starting March 2. A European release of the eagerly anticipated game is planned for summer.

Created by a veteran game development team, Ruined.com boasts an array of impressive features– such as high-end graphics, effects, and audio– designed to appeal to hardcore gamers. Playable through any web browser, gamers can satisfy their craving for action anywhere they have access to an Internet connection.

At the upcoming Game Developers Conference (GDC) in San Francisco, Bigpoint will showcase Ruined.com’s first six characters and combat arenas, including The Bridge, The Prison, and The Fort where players can compete in timed deathmatch battles.

US-based players can register for the Unity-based game’s beta, and begin playing for free, by visiting http://www.ruined.com. Over the following months, Ruined.com will be localized in several languages; Bigpoint typically publishes its games in 25 languages and generates revenue from micro-transactions in over 180 countries.

GDC Showcase– Bigpoint Shines Spotlight on High-End Browser Game Development– South Hall, Booth 2002

Additional titles to be unveiled at GDC include Drakensang Online ( http://drakensang-online.com), a fantasy-themed, dungeon adventure game and

ToonRacer ( http://toon-racer.com), a futuristic cartoon racing game, both developed by Bigpoint teams in Germany.

Bigpoint’s GDC game showcase will also include the recently launched Battlestar

Galactica Online ( http://battlestar-galactica.bigpoint.com), which has received critical acclaim for its stunning graphics and engaging gameplay. Several of the games will be playable in stereoscopic 3D with NVIDIA’s award-winning technology that delivers breathtaking 3D experiences for gamers on their PCs and notebook computers.

Bigpoint will also staff a booth in the career pavilion (#3024); prospective candidates are encouraged to come prepared with examples of their work, resumes, and enthusiasm for shaping the future of online games.

About Bigpoint

Bigpoint is a leading online-game publisher, content provider for large media concerns, and browser-based game developer whose game portfolio has achieved a level of quality similar to that delivered by console and PC-installed games. The games are available in 25 languages and provide more than 175 million gamers from Europe to America and beyond with free, first-class entertainment, without the hassle of having to download or install any additional software. Bigpoint employs over 700 people from 35 nations at its headquarters in Hamburg and locations in Berlin, Malta (Bigpoint International), Sao Paulo, and San Francisco (Bigpoint Inc.).

For more information about Bigpoint, please visit http://www.bigpoint.net.

Contact

Alan Dunton, PR Director

Bigpoint Inc.

415.623.6244

a.dunton@bigpoint.net 


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