FOR IMMEDIATE RELEASE
The "Worst Tech Predictions EVER" puzzle features Blackberry’s CEO’s Thorsten Heins' claim that "In five years I don't think there'll be a reason to have a tablet anymore" and other infamous tech predictions from the past.
BALTIMORE – May 1, 2013 -- Social/mobile game developer PlayScreen, is launching a Crickler puzzle dedicated to notable technology predictions that failed, "Worst Tech Predictions EVER". The puzzle features fifteen of the most infamously wrong predictions ever. Notable examples include Michael Dell's 1997 suggestion that Apple Computer shut down and return their money to shareholders, Sir. Alan Sugar’s claim that the iPod would be dead by 2005, and the recent claim that in five years there would be no reason to have a tablet by Blackberry’s CEO.
In Crickler 2, clues and words sit side by side—and the challenge is "just right," thanks to adaptive difficulty based on real-time player performance. The game not only keeps players entertained with fresh daily puzzles, but it allows them to keep up with current events through puzzles focusing on the news of the day. Crickler 2 puzzles teach effortlessly thanks to the straightforward gameplay and "knowledge-based" format of each puzzle. With over 1 million puzzles played, Crickler is one of the most popular crossword style games on the iPhone.
"Crickler is a great way of learning about any subject, while having fun" says William Volk, Chief Creative Officer, PlayScreen. "Having seen the amazing success tablets are having with gamers and educational apps, I feel confident this forecast has earned a special place in the list of magnificently wrong predictions," added Volk.
Crickler 2:Daily Word Puzzles can be downloaded for free from the iTunes App Store.
Crickler Game Trailer
Worst Tech Predictions Puzzle Screen Shot:
About PlayScreen, LLC
From the very first iPhone game, even before the App Store was an app store, PlayScreen, LLC has been committed to creating the best in mobile, casual, and social games. PlayScreen strives to stay ahead of the curve with a single focus: the players. The company consists of gamers and veteran developers who combine strong design and gameplay with the elusive "fun factor." To learn more about PlayScreen, please visit http://playscreen.com