Bohemia Interactive showcases new lighting features in Arma 3

Prague, Czech Republic, Thursday 24 May 2012

Sign of Light - Bohemia Interactive has deployed a new developer’s interview on the graphical advancements in the Real Virtuality™ engine for Arma 3. While discussing the improved lighting features, Lead Artist Pavel Guglava calls in the support of a brand new video - showcasing day and night cycles - together with a fresh set of screenshots.

The interview elaborates on the impact of lighting on the aesthetics, gameplay and performance of Arma 3. According to Lead Artist Pavel Guglava, most progress was made via the improvements in HDR (High Dynamic Range), which relates to how picture brightness adjusts to lighting conditions in a scene (further clarified in the interview).

He explains:

"Thanks to some key changes in HDR, we've been able to finish most of our 'wish list' of improvements to lighting, point-lights and even in light-emissive materials. The goal was always clear: make the lighting as realistic as possible."

Another highlight in Arma 3 is the day and night cycle, which adds tremendously to the atmosphere and overall gameplay experience - as exhibited in the newly released video.

Pavel Guglava:

"Lighting is a huge part of the visual experience. From this perspective, I think players will surely enjoy missions with night lights. The point-lights and light-emission materials are a huge help with navigation during the night!"

Last but not least, players are advised - while watching the morning sunrise or flying their jet over the expansive Limnos and Stratis terrain - to take a close look at the new volumetric cloud technology, which was adopted from Bohemia Interactive’s Take On Helicopters.

Guglava: “When you're in an early-morning mission, I dare you to take a breath and just enjoy the sunrise!”

The entire blog post is stationed at www.bistudio.com. For all the latest intel, please visit www.arma3.com or track us via Facebook, Twitter and YouTube.

Arma 3 at E3 2012

Arma 3 will be exhibited at E3 (5-7 June - booth 457). If you are interested in scheduling an appointment, please contact Ota Vrtátko at ota.vrtatko@bistudio.com.

About Bohemia Interactive

Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. The company is primarily known for its award-winning military-simulations Arma series, starting with Arma: Cold War Assault. Bohemia Interactive is also the proud developer of the recently released Take On Helicopters and the upcoming Carrier Command: Gaea Mission and Arma 3. More information about Bohemia Interactive is available at www.bistudio.com.  


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.