* * * FOR IMMEDIATE RELEASE * * *
Wednesday, August 1, 2012---Cambridge, MA--- Boston Festival of
Indie Games, presented by MIT Game Lab and Boston Indies, is pleased
announce their featured film screenings, including INDIE GAME: THE MOVIE,
GET LAMP and DARKON. All three films are being screened for free during the
festival schedule from 10 am to 10 pm on the day of the fest.
Scheduled for Saturday, September 22 at MIT, the Boston Festival
of Indie Games is a celebration of independent game development in a variety
of media and genres. The event is free and open to the public, and held on
the MIT campus. The Boston Festival of Indie Games showcase is an
opportunity for independent game developers to show off their games, get
feedback from the public and win great prizes, including full versions of
Adobe Creative Suite and Unity pro licenses.
The line-up of films being screened at the Boston Festival of
Indie Games includes INDIE GAME: THE MOVIE, a look at indie game developers
around the U.S.; GET LAMP, an introspective view into interactive fiction;
and DARKON, a close examination of the Darkon Wargaming phenomenon. For a
complete listing of films and the festival film screening schedule, please
visit our web site at www.bostonfig.com
<http://link.scsend.net/c6zG?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4> .
Dan Silvers, festival co-producer and film coordinator, says, “It
was important to us to include films in our indie games festival as a way to
tell more of the story about indie game development in the U.S. While film
is a different communication medium than games, these films fully illustrate
the dynamics, struggle, passion and artistry that go into the development of
an independent game. We are proud to have the opportunity to present works
by these filmmakers."
INDIE GAME: THE MOVIE
<http://link.scsend.net/c6zH?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4>
INDIE GAME: THE MOVIE, directed by Lisanne Pajot and James Swirsky, looks at
the underdogs of the video game industry, indie game developers, who
sacrifice money, health and sanity to realize their lifelong dreams of
sharing their creative visions with the world. First-time filmmaking duo
Pajot and Swirsky worked on the project for over a year, gathering stories
from indie game developers all over North America, handling all producing,
directing, cinematography, editing, and writing for the feature film.
Following the making of the games SUPER MEAT BOY, FEZ and BRAID, this
Sundance and SXSW award-winning film captures the tension and drama by
focusing on these developers' vulnerability and obsessive quest to express
themselves through a 21st-century art form.
GET LAMP
<http://link.scsend.net/c6zI?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4>
GET LAMP is a documentary film about interactive fiction (also known as text
adventures) filmed by computer historian Jason Scott, creator, owner and
maintainer of textfiles.com, a web site which archives files from historic
bulletin board systems. Scott is also the creator of a 2005 documentary
film about BBSes, BBS: The Documentary. GET LAMP is a documentary
containing material from roughly 80 interviews of interactive fiction
developers, designers, and players, including focus on Infocom, the
best-known commercial publisher of interactive fiction.
DARKON
<http://link.scsend.net/c6zJ?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4>
Directed by directed by Andrew Neel and Luke Meyer, DARKON is an
award-winning feature-length documentary film that follows the real-life
adventures of the Darkon Wargaming Club in Baltimore, Maryland, a group of
fantasy live-action role-playing (LARP) gamers. DARKON premiered and won
the Best Documentary Audience Award at the 2006 South By Southwest (SXSW)
Film Festival in Austin, Texas. Darkon is an official selection playing at
Hot Docs, Maryland Film Festival, Silverdocs, LA Film Festival, Britdoc and
Melbourne International Film Festival.
Films screenings are scheduled all day in the EG&G Education
Center, building #34 on the MIT campus. Attendance to the festival and the
film screenings is free, but advance online registration is required. For
more complete details on registration, building locations, parking options
and directions to the Boston Festival of Indie Games, please visit our web
site at www.bostonfig.com
<http://link.scsend.net/c6zK?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4> .
The Boston Festival of Indie Games offers the opportunity for
festival attendees to play video games, live action games, tabletop games
and interactive fiction in a casual environment. Fest features include a
12-hour game jam, digital art exhibit, film screenings and special guest
speakers from the national indie games space. A special showcase will
highlight games developed by the MIT Game Lab, which has created nearly
fifty games over the last five years, a number of which have gone on to
critical acclaim and commercial success. To submit your indie game for
showcase consideration, please visit www.bostonfig.com
<http://link.scsend.net/c6zL?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4> .
About the Boston Festival of Indie Games:
<http://link.scsend.net/c6zM?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4> .
The Boston Festival of Indie Games is a celebration of independent game
development with emphasis on the New England region. The Boston Festival of
Indie Games seeks to support and showcase the efforts of independent game
developers by providing a free public event that encourages attendees to
share and interact with games in various media, including video games,
location-based games, tabletop games and interactive fiction. Produced
under the non-profit auspices of BeEpic, a Boston location-based games
production group, the Boston Festival of Indie Games is focused on creating
an intersection between community, academic and independent interests in
game play. Fest sponsors include Adobe, Tapjoy, Unity, Wacom, MassDigi and
Morse, Barnes-Brown & Pendleton.
About MIT Game Lab:
<http://link.scsend.net/c6zN?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4>
The MIT Game Lab brings together scholars, creators and technologies to
teach, conduct research and develop new approaches to applied game design
and construction. Ranked by the Princeton review as the #2 Game Design
Program in North America, the MIT Game Lab maintains MIT’s roles as leader
in the study, design and development of games. The MIT Game Lab’s goal is to
explore, educate and engage the public by creating groundbreaking games,
interactive online courses and new applications to real world challenges.
About Boston Indies:
<http://link.scsend.net/c6zO?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4>
Boston Indies is a community of dedicated independent game developers in
Massachusetts and the surrounding area. Boston Indies works to foster a
sense of community among Boston’s independent game developers, facilitate
monthly meet-ups and other related community events, encourage developers to
create games independent of large budgets and large company ties, provide a
safe environment to obtain critical feedback on game development works in
progress and serve as a brain trust for important information sharing among
local independent developers.
To schedule an interview or for more festival info, please contact Caleb
Garner, Boston Festival of Indie Games publicist, at press@bostonfig.com
<mailto: caleb@bostonfig.com> ; or contact Andrew Whitacre, Communications
Director at the MIT Game Lab, at awhit@mit.edu or (617) 324-0490. More info
is also available at www.bostonfig.com
<http://link.scsend.net/c6zP?recipient_id=143deMiJH3cIUceEu6d0WRnOLI5G8RRy9U
yhSM1fejTq4> .
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