Boston Festival of Indie Games Debuts Tabletop Games Showcase


May 7, 2013 ---Cambridge, MA— The Boston Festival of Indie Games, presented by MIT Game Lab and Boston Indies, announced today that they are adding a tabletop game showcase to this year’s festival. Registration for tabletop game showcase submissions is now open and available online. The deadline for submitting tabletop games for the Boston Festival of Indie Games showcase is Thursday, June 20.  Fee is $10 for all tabletop game showcase entries. Register online today at:

The Boston Festival of Indie Games showcase is an opportunity for independent game developers to show off their games, get feedback from the public and win great prizes. This year heralds a new showcase category, the inclusion of tabletop games.  In addition to digital games, creators of independent board and card games will be able to submit their games for showcase consideration and demonstrate their games to fest attendees.

Games will be reviewed by an all-star panel of guest curators from the Northeast area, including Rob Daviau, award-winning designer of Risk Legacy, as well as notable hybrid games such as Trivial Pursuit DVD and Clue DVD; Gabriel Warshauer-Baker, founder of and the Board Game Design & Prototype Circle, the largest prototype group of the Boston Area; amongst others.

Clara Fernández-Vara, Boston FIG curation chair and festival co-producer, adds, “We invited a number of indie game developers to come show off their latest tabletop creations last year, and had an overwhelmingly positive response to the inclusion of tabletop game play at our inaugural festival.  This year, we’ve added the new tabletop category to our curated showcase, in order to better promote and support independent game development of tabletop games.”

Boston Festival of Indie Games is in the middle of their Kickstarter campaign to raise $15,000 to help pay increased costs for producing a bigger and better 2013 festival. Pledge $85 to Kickstarter today, and receive three new tabletop games as part the Collector's Edition Figgie Tabletop Bundle, featuring three Boston-area game designers and their games: Stack & Attack, a small box strategy game from game designer Jeremy Burnham, Our Last Best Hope, a tabletop roleplaying game from game designer Mark Diaz Truman, and a random selection of one of three family-friendly box games from award-winning Gene Mackles, game designer of the popular IOTA. 

By backing at the $85 reward level, backers will also receive the Figgie Bundle, a selection of eight indie digital games, including Fieldrunners (Subatomic Studios), Slam Bolt Scrappers (Fire Hose Games) and Turba (Binary Takeover).


The 2 nd annual Boston Festival of Indie Games will be held on Saturday, September 14, 2013 at the Stratton Student Center and the Johnson Athletic Center on the MIT campus. A celebration of independent game development in a variety of media and genres, Boston Festival of Indie Games is free and open to the public. Festival attendees play video games, tabletop games and live action roleplaying (LARP) games in a casual, inclusive environment, plus attend film screenings and keynote talks. To register to attend and to receive regular festival updates, visit

About the Boston Festival of Indie Games ( :

The Boston Festival of Indie Games is a celebration of independent game development with emphasis on the New England and neighboring regions.  The Boston Festival of Indie Games seeks to support and showcase the efforts of independent game developers by providing a free public event that encourages attendees to share and interact with games in various media, including video games, location-based games and tabletop games.  Produced under the non-profit auspices of BeEpic, a Boston location-based games production group, the Boston Festival of Indie Games is focused on creating an intersection between community, academic and independent interests in game play.

About MIT Game Lab (

          The MIT Game Lab brings together scholars, creators and technologies to teach, conduct research and develop new approaches to applied game design and construction. Ranked by the Princeton Review as one of the top 10 schools to study Video Game Design in North America, the MIT Game Lab maintains MIT’s role as a leader in the study, design and development of games. The MIT Game Lab’s goal is to explore, educate and engage the public by creating groundbreaking games, interactive online courses and new applications to real world challenges.

About Boston Indies ( :

         Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area.  Boston Indies works to foster a sense of community among Boston’s independent game developers, facilitate monthly meet-ups and other related community events, encourage developers to create games independent of large budgets and large company ties, provide a safe environment to obtain critical feedback on game development works in progress and serve as a brain trust for important information sharing among local independent developers.

Press can now register to attend Boston Festival of Indie Games!:

To schedule an interview or for more festival info, please contact Elicia Basoli, Boston Festival of Indie Games publicist, at; or contact Andrew Whitacre, Communications Director at the MIT Game Lab, at or (617) 324-0490.  More info is also available at



Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at