SANTA MONICA, Calif., Sept 29, 2010: Taking the wraps off one of the most anticipated features and worst kept secrets, Treyarch revealed today that the community-favorite "Zombies" is coming to Call of Duty ® : Black Ops which hits stores worldwide on November 9th, by Activision Publishing, Inc. (Nasdaq: ATVI). Zombies were originally introduced in Call of Duty ® : World at War and became an instant hit. Call of Duty: Black Ops fans can combat the zombie apocalypse in up to four-player co-op gameplay.
"Zombies have been such a hit with our community that we were committed to bringing brand new zombie experiences to Call of Duty: Black Ops," says Treyarch Studio Head, Mark Lamia. "We've taken extra special care to retain the essential ingredients of our Zombie game, and have also crafted a nice surprise for the fans."
Today's news follows the announcement that four updated co-op maps from Call of Duty: World at War will be made available as part of the Call of Duty ® : Black Ops Prestige and Hardened Editions, along with the premium edition Steelbook TM Case, custom Black Ops limited edition medal and an exclusive Black Ops Avatar outfit.
Gamers can also experience an all new co-op game in Call of Duty: Black Ops Multiplayer with Combat Training. Up to six players can rank up in this dedicated and exclusive multiplayer mode battling against enemy AI.
Call of Duty: Black Ops will release worldwide on November 9th. Pre-orders for the title are available now. Call of Duty: Black Ops for the Xbox 360 ® video game and entertainment system from Microsoft, PlayStation ® 3 computer entertainment system, Nintendo Wii TM and Windows ® PC is rated "M" (Mature -- Blood, Drug Reference, Intense Violence and Language). Also scheduled for release is Call of Duty: Black Ops for the Nintendo DS TM family of hand-held systems, which is rated "T" (Teen) by the ESRB and in development by n-Space.
Additionally, fans who can't wait for the November 9th release of Call of Duty: Black Ops can hone their zombie combat skills on iPhone and iPod Touch starting tomorrow with the newest map release for Call of Duty: ZOMBIES, Der Riese ("Zombie Factory"), which is an adaptation of the popular downloadable content originally released for Call of Duty: World at War. Call of Duty: ZOMBIES is developed by Ideaworks Game Studio for the iPhone and iPod touch, based on Treyarch's console version, and now all four maps from the original game are available for $4.99 from the App Store at www.itunes.com/appstore.
For more Call of Duty information, visit www.callofduty.com/blackops and also via Twitter @JD_2020.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
Call of Duty and Activision are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.
Xbox 360 and Windows are either registered trademarks or trademarks of the Microsoft Corporation. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. Wii and DS are trademarks of Nintendo.