Can crowdsourced funding replace traditional publisher in mobile gaming?

“We have been talking with the biggest game publishers around the world - “Zynga”, “Rovio”, “Chillingo” and others, they have provided us with positive and professional feedback, though the details of the contracts were very unfavorable, the conditions that we were offered would really have restricted our independence, and that’s why we decided to take a risk and release the game ourselves with a support of kickstarter.com community” - says Tomas Kacevicius, a co-founder of “Yummi Apps”.

The game has just been released as a beta on Facebook.com (try it now onwww.jellylove.us), so kickstarter will not only help Yummi Apps raise the money to further develop it on other platforms, but will also improve based on a valuable feedback from all kickstarter mobile game fans. If this model will prove to work, “Yummi Apps” might also publish their major location-based strategy game “Wizardia” with a help of a crowd.

Yummi Apps on kickstarter:

http://kck.st/GUG0UE

For additional questions:

Tomas Kacevicius

Co-founder of Yummi Apps

tomas@yummi-apps.com

http://www.linkedin.com/in/ktomas  


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