CAPCOM®'S 1942: JOINT STRIKE DROPS A BOMB ON A NEW GENERATION OF GAMERS

SAN MATEO, Calif.— March 13, 2008— Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced 1942: Joint Strike, a digital reimagining of the classic top-down arcade shooter. In development for digital download on Xbox LIVE® Arcade and PLAYSTATION®Network, 1942: Joint Strike is scheduled to hit summer 2008.

1942: Joint Strike takes inspiration and influence from the‘80s 194X series of World War II-themed vertical arcade shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry. Gameplay will resemble the classic 2D style that gamers expect, but the game utilizes a fully 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences.

The world in which 1942 takes place is not our own and the events that transpire are not historically accurate, nor are they intended to be. This is an alternate world where history and technology developed along their own paths. As a result, players will jump into the cockpits of WWII-era aircraft to take on huge waves of incoming enemy fire, dodging explosions and missiles while challenging huge bosses at the end of each stage. New co-op“Joint Strike attacks” combine the powers of two aircrafts into a devastating barrage.

The new 1942: Joint Strike features 2-player online cooperative play. Graphics and music have been similarly updated by Backbone Entertainment, the developers of this latest entry into the 194X series. There’s also a brand new score for the game created by Norihiko Hibino, an international composer well-known for his work creating music for the Metal Gear series.


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