Prague, 22th December 2009– Bohemia Interactive, one of the Czech Republic’s leading independent development studios, together with IDEA Games association, announce today the release of the second pack of in-game screenshots to their upcoming project Carrier Command: Gaea Mission. Four screenshots sneak peek view is uncovering the action part of this highly anticipated return of 80’ classics.
The team is proud to take this opportunity and announce the new dynamic weather and daytime simulation system which was successfully implemented into Carrier Command: Gaea Mission. Weather is simultaneously simulated across whole vast archipelago of Taurus moon. From nasty storms on ice covered islands, through foggy weather on marsh islands, to cloudless sky of summer temperate islands the weather on Taurus is not only infuencing visibility and graphic appeal but has dynamic effects on game environment including grass, trees and sea.
Carrier Command: Gaea Mission will feature large 32 island archipelago occupied by an enemy. It is on player to claim the territory and establish his presence in this only human colony in universe. Islands differ in shapes, sizes (up to 16 square kilometres) and being spread amongst 6 different climatic zones also in weather conditions and flora.
Carrier Command: Gaea Mission, set in the Gaea Universe, with a story adapted from the science fiction trilogy of novels, reinvents the classic gameplay of the original Carrier Command, released in 1988, to deliver a truly next-gen experience.
The game’s story centers on a crew waking from their thirty-year hibernation in the middle of a war that has raged from Earth to Humanity's first colony in another solar system. The colony planetoid of Taurus is a pivotal battleground in the United Earth Coalition (UEC)'s long campaign against the rogue Asian Pacific Alliance (APA), who gained dominion over Earth in an apocalyptic conflict. The wide oceans of Taurus are dotted with resource-rich islands of varying composition and hiding many secrets. As a commander of near-future aircraft carrier of immense power player will fight his way thru this exciting combination of first-person action and strategic elements in a complete experience like no other.
Carrier Command: Gaea Mission is scheduled for release in 2010.
For more information please visit www.carriercommand.com
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About Bohemia Interactive
Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments.
Operation Flashpoint, Bohemia Interactive's debut game published by Codemasters in 2001, became the No. 1 bestselling PC game around the world and has won many international awards, including“Game of The Year” and“Best Action Game.” Over 2 million copies of Operation Flashpoint have been sold since its release. Bohemia Interactive’s second major release, ArmA: Armed Assault (also known as ArmA: Combat Operations), followed in 2007 and sold over 400,000 copies on PC through various local publishing partners. ARMA 2, the latest hit in the series of realistic military simulators, released worldwide during summer 2009 was placed in the top positions of official PC charts around the world immediately following its release.
The research and development team of Bohemia Interactive has more than 50 experienced developers at studios in the Czech Republic. Bohemia Interactive won the Best PC Game Developer award for 2001 at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.
"Operation Flashpoint"™ is a trademark of Codemasters.
Stands for an Independent DEvelopers Association, founded in November 2005 by three large Czech computer game development studios: Bohemia Interactive Studio, Altar Games and Black Element Software. The Association is an open structure that actively seeks new developers to bring their games to the market. By providing wide range of services, including legal, sales, marketing and PR services, contract negotiations, business plan creation, representation at industry conventions and fairs, IDEA Games saves both time and money for its members, allowing them to focus on the areas they know best - game development.