CCP Launches "True Stories from the First Decade" of the EVE Universe

REYKJAVIK, ICELAND—April 3, 2013 —CCP Games, the world’s leading independent massively multiplayer game developer, today launched  True Stories from the First Decade ( http://truestories. an effort that aims to discover, gather and then feature the greatest player stories from  EVE Online® ’s famously rich sci-fi game universe by soliciting them directly from the players themselves. It is an integral part of a year-long tenth-anniversary celebration with peaks at the April 25-27  EVE  Fanfest,  EVE ’s 10 th  anniversary celebration on May 6 th  and the  EVE Online: Odyssey  expansion on June 4 th  (

The  True Stories  website accepts player anecdotes from all active  EVE  subscribers and relies on an open story debate and a participatory voting system to bring the most vivid and popular stories to the forefront. All submissions will be preserved as part of the history of  EVE , and some will be used as inspiration for future transmedia projects such as books, comics, TV and film initiatives set within the  EVE  Universe and developed by CCP and its partners.

From the years of persistent history of spaceship warfare in  EVE Online  to the newly added mercenary battles of  DUST 514® , the players of the  EVE  Universe are placed at the center of the “sandbox” game design and single game server, with human interaction driving conflict and cooperation. 

The games have few limits set on how players turn their imagination into action and have produced some of the most consistently interesting stories in gaming over the years, from massive investment betrayals to spontaneous thousand-person fleet battles and from carefully orchestrated assassinations to month long wars ending with expert diplomatic maneuvers.

 “Our players have entertained  EVE ’s followers for ten strong years, coming up with the most unique, inventive ideas and then acting them out amongst the stars,” said Torfi Frans Olafsson, Creative Director of the  EVE  Universe Intellectual Property Group. “They are the backbone of this game universe and we are proud to celebrate their stories both big and small.”

In true  EVE  fashion, players can tag characters, corporations, alliances and solar systems in order to add context and permanence to the events they describe, echoing the truths that reputation is of utmost importance in a shared society such as  EVE  and that each decision a player makes could have consequences ripple well into the future.

The inaugural drive for  True Stories will be available for submissions until May 1st, when voting will open. Voting will last for two weeks. After that, the player with the highest-ranked story will receive a trip to Iceland for two, to visit CCP’s headquarters and experience Iceland first hand.

More information about  True Stories  from the First Decade and its rewards can be found in this dev blog:

More information about  EVE Online  (and a free trial) can be found at:


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