CMSF v1.20 retail (Paradox) and Gamersgate patches out now!

14 September 2009 --- The v1.20 patches for COMBAT MISSION SHOCK FORCE retail versions (Paradox) as well as Gamersgate are finally out now!

The list of changes, additions, new features and bux fixes is impressively long as usual, below just a few snapshots of what's awaiting you in the latest free upgrade to the series:

-"Pop Smoke" can now be aimed using the Face Command or current unit facing.

-Floating icons for friendly units now briefly blink after sustaining a casualty.

-Spotters for indirect support weapons are now able to target areas slightly outside of direct LOS under certain circumstances, such as when firing indirectly over a tall wall or just behind the crest of a hill.

-Muzzle flame, smoke, dust, and other effects directly attached to enemy unit behavior are no longer shown unless the unit is already spotted by at least one friendly soldier.

-Campaign players now have an option to switch between RealTime and WeGo Modes in between battles.

-Scenario game time limit has been increased to 4 hours

The v1.20 incremental patches are about 100+ MB each in size and require v1.10 or v1.11 to be installed already. These patches are for owners of the base game ONLY and are NOT needed if you own at least one CMSF Module (Marines or British Forces). Click here to jump directly to the Patches page=

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