Dublin, Ireland - August 30th, 2011 - Veteran television composer Mick Kiely (ITV, RTE) has created the original music score for Codemasters' upcoming intense arcade-style shooter game BODYCOUNT. Kiely was selected by Codemasters to create the hybrid soundtrack incorporating an '80s arcade aesthetic. Set to make gamers fall in love with firepower, BODYCOUNT ups the ante for no-nonsense shooter fun as players shred through the game world with their bullets and spectacularly blow enemies through walls. Developed by Codemasters' Guildford Studio, BODYCOUNT will be released for Xbox 360 and PlayStation 3 on September 2nd, 2011.
Kiely's hybrid music score for BODYCOUNT blends orchestra and ethnic instrumentation while maintaining the game's near-futuristic and arcade vibe with modern electronic music elements. To ensure an authentic, immersive musical experience, the Irish composer recorded with a world-class 60-piece string section, live Asian wind instruments and African battle rhythms performed by native tribes in Ghana.
James Slavin, Lead Audio Designer for BODYCOUNT at Codemasters Guildford: "It has been an absolute pleasure working with composer Mick Kiely on this project. His inventive melodic ideas mixed with the care and attention to instrumentation and structure has created something unique that lifts the game and adds wonderful colour to the overall soundtrack."
Composer Mick Kiely: "BODYCOUNT was an awesome project to work on. Codemasters' vision for the game was inspiring from day one. It was a lot of fun to be involved in and the magic of breathing life into the game's characters and gameplay gave me endless pleasure. The fusing of settings was a good call by the team at Codemasters' Guilford studio and definitely gave the score an edge."
Ensnared in a clandestine global power struggle that rages under the cover of conventional war zones in Africa and Asia, players must eliminate a relentlessly evil enemy known only as 'The Target' on behalf of the 'Network'. After being dropped into chaotic areas of operations, players will employ contemporary firearms to tear through environments, enemies, and earning power ups. Complemented by co-operative and multiplayer modes, BODYCOUNT aims to set new standards for intense, outrageous arcade action and put the fun back into the FPS genre.
For more information visit http://www.bodycountgame.com.
Bodycount puts the fun back into the gun with a focus on exhilarating and stylish arcade gunfights. Gamers battle class-based enemies who work together to chase the player down as they hunt the mysterious 'Target', a relentlessly evil enemy who manipulate world events under the cover of civil warzones. From the chaotic battlefields of Africa to the dangerous streets of Asia and monolithic Target bases which the player must infiltrate, Bodycount's gameplay comes alive as gamers shred their way through destructible cover and carve a unique wave of destruction through each level.
Equipped with a mouth-watering arsenal of weapons, grenades, mines and airstrikes players rip through cover and enemies as they leave no man standing. By performing skill kills, chaining kills and collecting intel dropped by downed enemies, players can unlock a series of upgrades and abilities, including an adrenaline shot, explosive bullets and radar. Every bullet and every body counts, with replayability extended by the scoring of a player's skill in each level which can be compared against online leaderboards in the game's Bodycount Mode. Bodycount's high-octane campaign is complimented by online co-operative and competitive modes where destructible killzones create new options for defence and attack. For more information visit http://www.bodycountgame.com.
Codemasters, the award winning games developer and publisher, has a 24-year heritage and annual revenues in excess of US$ 150 Million. The company's dominant brands include Colin McRae DiRT, Race Driver GRID, Cricket and Operation Flashpoint; the company retains the exclusive worldwide video game rights to FORMULA ONE. Codemasters operates three UK development studios - one at its Warwickshire HQ with further sites at Guildford and Birmingham. An additional art studio is based in Kuala Lumpur, Malaysia. In 2009 Codemasters won the coveted Grand Prix Award at the 2009 Develop Industry Excellence Awards, an award bestowed on the company felt by Develop to have contributed the most to the games medium in recent times. Across the group, Codemasters employs over 500 people. In March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India's Reliance ADA group, acquired a 50 per cent shareholding in the company, alongside existing investor, Balderton Capital, the leading European venture capital firm that first invested in Codemasters in 2005. For more information on Codemasters' product portfolio, please visit www.codemasters.com.