For Immediate Release
Staten Island, NY, June 7th, 2007– Matrix Games ( www.matrixgames.com) and Slitherine ( www.slitherine.com) are excited to announce that they have reached a North American publishing agreement for the highly anticipated WWII grand strategy title, Commander– Europe at War, developed jointly by Slitherine and Firepower Entertainment. Matrix Games will now be providing their reliable digital download service and community support for Commander– Europe at War to give wargamers and WWII buffs the quickest, most reliable, and least expensive way to get the best strategy games on the market.
David Heath, Director of Operations at Matrix Games, said“Slitherine and Matrix Games have worked together fantastically in the past so we look forward to publishing their latest title. Commander - Europe at War has the smooth polish and great design of a popular strategy game but all the historical insight and authenticity demanded by a hardcore history buff turned wargamer.”
Iain McNeil from Slitherine Software added“We’re very excited to be working with Matrix on Commander - Europe at War, and we know they’ll do a great job for us. This is the first game released through our newly launched Kameleon Project, showing there is still a place for even the smallest development teams! Digital downloads will be a key part of Slitherine’s strategy over the coming years and Commander– Europe at War is the first game we have released designed primarily for this medium. We have worked very well with Matrix Games in the past and expect this release to be just as successful we enjoyed.”
Much like other Slitherine strategy games, Commander– Europe at War is easy to learn but hard to master. Players will find themselves immediately immersed in the delicate diplomatic situation preceding the Second World War and then undoubtedly glued to their chair when all hell breaks loose across the continent. Research new technologies to gain an edge on your opponent, manufacture armies, fleets, and bombers, and use all your strategic and tactical might to best your enemy. To satisfy the hunger of history buffs looking for accuracy and realism, Commander– Europe at War includes detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war. To capture the immense scope and distance of WWII, Commander– Europe at War will include 6 epic scenarios including the famous Barbarossa campaign, D-Day and the battle for France, and a Grand Campaign that will let the player refight the entirety of the Second World War the way they see fit!
Get more information on Commander - Europe at War from its official webpage.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Highway to the Reich, Gary Grigsby's World At War, Flashpoint Germany, Battles In Normandy, Starshatter and Tin Soldiers: Julius Caesar. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.
ABOUT SLITHERINE SOFTWARE UK LTD
Created on the 4th of July 2000, Slitherine Software UK Ltd. is a privately funded and independent UK developer and publisher. The team are all industry professionals with experience dating back to the early 1990's. Prior to forming Slitherine, the team worked on a range of AAA titles such as Red Alert, Dune, Dune Emperor, Deus Ex, Urban Chaos and Harry Potter. Since launching its Slitherine Strategies brand the company has released numerous historical strategy games including Legion, Legion Gold, Chariots of War, Spartan, Gates of Troy, Legion Arena and Cult of Mithras. Slitherine in collaboration with The History Channel has recently added a further great title to its portfolio, The History Channel: Great Battles of Rome on PC, PS2 and PSP. For more information visit the website at http://www.slitherine.com
ABOUT THE KAMELEON PROJECT
The Kameleon Project was launched by Slitherine to assist independent game developers to bring their games to market. It helps match teams of artist with programmers, musicians with scriptwriters and much more. In addition the Kameleon Project offers guidance in game design, marketing, business management and licensing, letting the developers concentrate on what they do best, making great games. For more information visit the website at http://www.kameleon-project.com