CREEPY VIDEO TEASES NEW UPDATE FOR THE SECRET WORLD

Oslo, Norway – July 1 st, 2013 –  Funcom is excited to offer  a quick and decidedly creepy glimpse into what gamers can look forward to next week when the seventh major content update for  ‘The Secret World’ finally hits the live servers.  ‘Issue 7: A Dream to Kill’ is the latest installment in a series of comprehensive updates that have greatly expanded the story, content and feature set in Funcom’s unique modern-day massively multiplayer game, and this time around players get to live out their secret agent fantasies as they explore a new and action-packed storyline in Transylvania.

Snowmobile chases, flamethrowers, werewolves and more –  ‘Issue #7: A Dream to Kill’ takes the MMO experience in a direction that are sure to catch fans of the genre by surprise!

“The last issue had a distinct Indiana Jones feel to it, and if I am to compare Issue #7 to something similar, I would probably draw parallels to James Bond and similar spy thrillers,” says Joel Bylos, Creative Director at Funcom. “From fighting on top of moving trains to battling skyscraper-sized monsters in the middle of Times Square;  ‘The Secret World’ has become synonymous with the fresh, new and unexpected.  ‘A Dream to Kill’ is no exception, in fact I think players will be more surprised than ever!”

Embed a HD version of the teaser video directly from  Funcom’s YouTube channel.

This week  ‘The Secret World’ also celebrates its first anniversary, and Mr. Bylos has put together  a letter to the community where he talks about this important milestone, the Issue #7 update and also touches briefly on what is to come in the next update. The letter also contains a unique story comic that gives another glimpse into Issue #7 and what players can expect in terms of story.

‘The Secret World’ is currently the highest ranked released game on  MMORPG.com. It does not require a subscription to play and membership is optional. For more information about  ‘The Secret World’, please visit  www.thesecretworld.com.


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