CTXM has completed the development of the Multiplayer P2P platform– GamingOS

CTXM announces that it has completed the development of its revolutionary scalable multi-user playing platform GamingOS. The new platform is targeted to sites wishing to provide“social gaming network” capabilities as well as to on-line gambling operators which would like to provide their clients with the WEB 2.0 experience.

GamingOS blends features of modern console gaming networks with web based Flash games. It enables multiplayer matches, co-op functionality and single player games within the same platform and supports awards and leader boards functionalities in the form of the unique online Web Operating System-like based on Flash™ technology.

Gaming OS management system allows operators to easily create and manage recurring tournaments. GamingOS provides multi-gaming interface that allows playing several card and board turn-based games at the same time.

Each game based on Gaming OS has its own gaming room with various types of tables– single-player, multiplayer, public, VIP. It allows players to join a game during the active game session.

The“Game Browser” is the heart of GamingOS. It lists all the games offered to the player and marks opportunity to play single player, multiplayer, get additional information or get downloadable versions of available games.

GamingOS is open to integration of 3rd parties games in addition to CTXM casual and casino games.

The platform allows the following features for registered players: access to profile, changing avatars, monitoring leader board and award standings. Players can chat, add other players to their buddy lists and challenge people in multiplayer matches. The client-server protocol features both high performance RTMP protocol (socket-based connectivity) and HTTP port 80 fallback solution for players behind proxies or firewalls.

GamingOS core module provides in-game advertising such as various pre-rolls (e.g. video), ads in-between rounds and supports integration to Flash ad networks like MochiAds. It allows development of dedicated game content management systems.

About CTXM:

CTXM ( www.ctxm.com), a noticeable figure in many on-line entertainment industries, the company pays especial attention to casual games working with the world leading casual games market players. CTXM participates in the management of the Casual Games Association and is the main driving force in Central and Eastern Europe. In partnership with the leading game development companies CTXM launched the lion-share of the casual game titles on Xbox 1 and stands out as the global leader for XBLA development. Since 2004, CTXM sourced over 500 casual games titles from Central and Eastern Europe and co-published over 85 to date.

Contacts and enquiries:

Anatoly Ropotov

CTXM Project Manager,


+ 371 29156340

Dmitry Kuznecov

CTXM Sales Executive


+371 6718 5807

Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.