Deep Silver today announced that 4A Games will be supporting the critically acclaimed Metro: Last Light with a series of original single player content packs throughout the summer.
· The ‘Faction Pack’ and the ‘Chronicles Pack’ will include new, original single player gameplay that expands on the Metro: Last Light universe and story
· The ‘Tower Pack’ will present a unique solo challenge to Metro veterans
· Meanwhile, the ‘Developer Pack’ will give creative players some interesting tools with which to explore the world of Metro…
“Artyom’s story may have been concluded in Metro: Last Light, but there are other characters with stories to tell, some familiar locations that fans of the Metro series wanted to revisit, and some new challenges that 4A wanted to explore,” said Andrew Prokhorov, Creative Director at 4A Games. “Since completing the game we have been working on these new stories and hope to release them throughout the summer.”
The Metro: Last Light Season pass is available to download now from Xbox Live, PlayStation®Network and Steam for $14.99 / £11.99 / €14.99 or 1200 MSP now.
The first chapter will be the ‘Faction Pack’ , set for release in June 2013.
Metro fans can pre-purchase all future DLC at a discount with the Season Pass, now available on Steam, Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system and the PlayStation®Network. The Season Pass also grants an additional weapon, the deadly Abzats, a semi-automatic shotgun rifle with a devastating secondary fire mode that unleashes six shells in one blast.
PlayStation Plus subscribers are entitled to an additional 25% discount on the Season Pass between May 21 st and June 4 th in the US and May 22 nd and June 5 th In Europe and the rest of the world.
Metro: Last Light is available now for PlayStation®3, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC and has been critically acclaimed by the gaming media.
About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003, including own brands like the critically acclaimed zombie action franchise Dead Island, action role-playing games from the Sacred world, successful adventures such as the Secret Files series and the role-playing realms of Risen. Upcoming highlights from Deep Silver include the next title in the Saints Row franchise, Sacred 3, Dead Island Riptide and Metro Last Light. Deep Silver also owns the development studio Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com
Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 18 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC Soft, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA. www.kochmedia.com
About 4A Games
4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed "4A Engine".
At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.
Creative Director Andrey Prokhorov has this to say about the studio:
“The Ukrainian game development industry was formed from self-taught people, enthusiasts who learned by trial and error. Coming from various backgrounds – engineers, musicians, movie directors, painters, scientists and even the military - this diversity gives our studio a certain uniqueness in the way we create games. All new people are carefully selected to fit perfectly into the team. We never pursue quantity to the prejudice of quality, and the smaller size of our studio allows for a unique creative process in a friendly atmosphere.”
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