Press release - July 3 2013, Malmö, Sweden.
Would you like to help out making a game about molding time and solve puzzles on a desolate space station? That is what Swedish game developer Defrost Games ask the public now that their game Project Temporality is closing in on the finish line.
Project Temporality is a third person action puzzler with a heavy emphasis on time manipulation, inspired most notably by Portal and Braid. Defrost Games promise to offer rarely seen consistency and depth in the time bending mechanics, allowing the players a lot of flexibility and the chance to reach a high level of skill in the art of helping themselves out across several parallel timelines.
The game is set in a space station where the search for the ultimate time-bending technology has forced all other considerations to the side. As the players explore the rooms and hallways of the station, they will find heaps of hints and testimonies about the crimes committed against humanity.
Project Temporality has been in development for almost three years, during which the developers have survived on part-time jobs while working to make their vision come true. Now that the end is in sight, Defrost Games runs an Indiegogo campaign(igg.me/at/Temporality), not only to ramp up the production values for the final stretch, but also to invite founders to work with them. Among the perks being offered are the options to write a journal or design a model to liven up the space station, or having a Skype conversation with the development team.
Defrost Games is an independent game developer located in Malmö in Sweden. It was founded in 2010 by a former software development manager from Massive Entertainment, and several other former Massive employees has been engaged in the development of Project Temporality, the studio's first own game.