Digital Capital Appoints Industry Pioneer Stewart Kosoy

Zug, Switzerland.   8th February 2012.    Digital Capital AG , the recently announced funding vehicle for game developers, today announces the appointment of Stewart Kosoy as the Head of Product Development.

California-based Kosoy, a former Senior Partner at Interactive Studio Management (ISM) will use his extensive industry expertise and contacts, built up over 25 years, to identify projects and talent for Digital Capital funding.

Kosoy, who left Interactive Studio Management (ISM) to co-found Digital Capital was the key to ISM’s successful representation of Digital Illusions, which resulted in the ‘Battlefield 1942’ contract with Electronic Arts (EA) and later lead to the acquisition of Digital Illusions by EA.  The Battlefield franchise has sold more than 10 million copies worldwide.

“This is a unique opportunity at a pivotal moment in the industry’s history,”  said Stewart Kosoy, Digital Capital’s Head of Product Development.  “With the growth of digital platforms it’s exhilarating to see the balance of power swinging back to the developer, and to see more indies enjoying success. At Digital Capital we plan to accelerate that process by treating our developers in the way they deserve – i.e as partners who will share the rewards of our successes.”

“This new venture is extremely exciting and we’re delighted to have Stew’s expertise steer us through the game industry waters,” said Todd Tribell, Co-Founder of Digital Capital.

Digital Capital provides partnership opportunities combined with management and advisory services within the digital entertainment industry. The company provides capital for developers to produce their projects while also presenting its financial partners with exciting, digital investment opportunities.

Funding will be made available for a wide variety of projects including video games and interactive software on mobile devices, Smart TV, consoles and PC sourced from the most creative digital talent across the globe.

Digital Capital will be announcing its first development partners in the nearest future.

Developers can contact Digital Capital on:  develop@digitalcapital.ch

Digital Capital invites developers to come and discuss their projects in the Networking Lounge at GDC Play in San Francisco.

Media enquiries to:

Alison Beasley, Lincoln Beasley PR.

T:  + 44 (0) 796 649 9130  E:  media@digitalcapital.ch

About Stewart Kosoy

As a former Senior Partner at ISM, Executive Producer for MGM Interactive, Vice President of Product Development for GT Interactive, and Manager of Developer Relations at Sega of America,  Kosoy leverages over twenty five years of experience in the games industry.  His ability to find and qualify new talent and titles, maintain relationships with key publishers and clients, and negotiate development agreements has driven his unrivaled track record.

About Digital Capital:

Digital Capital Corporation specializes in entertainment software development, production and acquisition.  Working with our partners – both developers and investors - our primary focus is delivering unique and exciting interactive investment opportunities for investors and funding for developers with brilliant digital ideas.

Headquartered in Switzerland, Digital Capital Corp. carefully selects each investment opportunity which suits the individual tastes and needs of our customers on a case by case basis so that each partnership is tailored for the best chances of success.  Our conservative approach by seasoned industry insiders allows for us to match the expectations of our customers with the best potential outcome for each relationship.

When it comes to the day to day management of our business, we bring to the table seasoned professionals: producers, directors, legal advisors, marketing & public relations experts to protect our mutual interests.

Our target for each and every project we venture into is: to focus on long term relationships and long term results. www.digitalcapital.ch

 

Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.