FOR IMMEDIATE RELEASE
LOS ANGELES – October 8, 2013 – Independent game developer Digitilus LLC today launched a Kickstarter crowdfunding campaign for its first-person space combat simulator, SKYJACKER . Digitilus is looking to raise $150,000 USD in backing to be used for co-op multiplayer and a mission creator system. SKYJACKER , slated for release in the summer of 2014 for Windows PC, Linux and Mac, will be a single purchase download, and will offer intense space combat missions in an open world in which players control customizable starships as they hijack, destroy and loot enemy vessels.
SKYJACKER had previous success on Kickstarter, raising more than $30,000 for its Starship Constructor app, while also narrowly missing the goal for another Kickstarter campaign. Since then, more than 2,500 loyal backers have pledged money via Digitilus’ DigiStore for additional development of the space simulator that provides players with highly customizable spacecraft and intense dogfight battles.
“We started development of SKYJACKER because we noticed there was a lack of quality space combat games for fans of the genre, and as space exploration enthusiasts we wanted to change this,” said Eugene Zhukov, CEO of Digitilus. “Since introducing SKYJACKER to the community, we’ve received immense support from players and although we are committed to funding and completing the project ourselves, a successful Kickstarter will enable us to solidify the game and speed up the launch, providing galactic aficionados with all the features they want, much sooner than planned.”
SKYJACKER has a Kickstarter goal of $150,000 by November 22, which will be used to fund co-op multiplayer and Mission Constructor, a system that lets players create their own missions for anyone to play.
Those who back SKYJACKER will receive a copy of the game for PC, MAC and Linux as well as other notable rewards, including art books, bundle packs and even a chance to be in the game, based on the tier they back. Future starship captains can try the SKYJACKER alpha demo at http://www.skyjackergame.com/the-game/playable-demo/.
For more information on SKYJACKER and to fund the game, visit the official Kickstarter project page at http://www.kickstarter.com/projects/digitilus/skyjacker-space-combat-sim.
SKYJACKER is a first person, open-world space simulator that offers intense combat through mercenary missions that have starship pilots hijack, destroy and loot enemy vessels. Players take control of one of the most ruthless pirates in the galaxy, Ael, as they fight against hostile alien races. In multiplayer, including co-op, players can select from one of several alien pirates and several gameplay modes. With SKYJACKER ’s physics and extensive spaceship customization abilities, space-sim enthusiasts have the freedom to go beyond the stars like never before.
SKYJACKER is currently in alpha, with pre-orders available here. Players can visit http://www.skyjackergame.com/ to be notified of updates and other information as well as at Facebook or on Twitter @AlSkyjacker.
Digitilus LLC is an independent game developer based in California that focuses on creating engaging space titles for a variety of video game platforms. The team’s mission is to promote the theme of space exploration by employing their talents and passion to make games of the sci-fi/space genre that they love. Digitilus is comprised of professionals with more than 20 years of experience developing for the video games industry, most recently with Abyss Lights Studio, where the team worked on titles such as Need for Speed, Asterix & Obelix, World of Tanks and Lazy Town, as well as multiple non-gaming projects in the area of precise technical 3-D modeling.
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