Hamburg/Germany, May 13th, 2009– Divinity II: Ego Draconis, the up-and-coming RPG highlight, is getting closer to completion. Recently, the extensive voice recordings for the English versions were finished and it was an epic task to match the game. Voice actors for over 400 game characters had to be cast, and dtp entertainment and Larian Studios have recorded 100,000 words in nearly 10,000 takes.
To breathe life into the characters of Divinity II’s epic fantasy story, only top-class professional artists were chosen. Many are part of popular TV series; others are well-known voices from radio and television commercials for famous brands.
Zandalor, an old Mage, friend and counselor of the player, talks with the voice of Bill Bingham. The players will also get a short flashback with the Divine, the hero of the game’s predecessor. His in game-voice belongs to Johnnie Lyne-Pirkis. Jeff Rawle lends his sonorous tones to the Narrator in Divinity II. He has credits, stretching back to the 1970s, as an actor and writer for over 70 TV series and films– among them“Harry Potter and the Goblet of Fire”, where he played the role of Amos Diggory.
Josefina Gabrielle has voice-acted as the powerful Necromancer Sassan. She is known for playing Laurey Williams in the musical“Oklahoma!” (London Royal National Theatre). Sally Wallis is Talana, the last of the mighty Dragon Knights in Rivellon. Richard of Aleroth is a dodgy Captain in Divinity II: Ego Draconis, leading the player to interesting choices. He is voiced by Andy Mace.
Divinity II: Ego Draconis takes the player back to Rivellon, more than half a century after the Divine came to power. Much has happened there since, but the death of the Divine– the hero of the previous game– is undoubtedly the greatest tragedy. He was slain by a Dragon Knight during a battle with Damian, Rivellon’s arch nemesis. The Divine’s paladins swore revenge and so the order of the Dragon Slayers came to be.
Rivellon, the beautiful but war-torn world first explored in Divinity II’s award-winning predecessor, features many areas and labyrinths for the player to explore. This world is the home of plenty of non-player characters, offering a multitude of quests and storylines– or just the latest gossip. Because of the branched quest system, the player’s decisions can have far-reaching consequences.
The player is set on an unexpected quest that will unveil hidden truths and revive forgotten evils which will change the face of Rivellon forever.
Divinity II: Ego Draconis, developed by Larian Studios and published by dtp entertainment, will be released in Summer 2009 for PC and the Xbox 360® video game and entertainment system from Microsoft. Divinity II offers next gen, story-based RPG entertainment.
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