October 16, 2013 — Wargaming are pleased to release the video which explains the story behind Dornier, the only known German Dornier Do17 bomber to be discovered and raised from the waters of the Goodwin Sands, three miles off the coast of England, in June 2013.
From October 16 th, the general public will be able to experience a new dynamic exhibition at its Cosford site, which will explore the background of the legendary aircraft and its recovery. The creation of the ‘Wargaming.net Interpretation Zone’ has been funded by Wargaming, an award winning global game publisher and developer.
The grant of £75,000 has allowed the Museum to work with redLoop: the Middlesex University Design and Innovation Centre, to develop new approaches to the display and interpretation of the Dornier as it is conserved. A number of interventions will tell the story of the Dornier, its recovery and conservation—in both the Museum's physical and digital spaces.
At both sites, the public will also be able to see an augmented reality Dornier flying above the Museum, showing the aircraft as it would have been seen in 1940. Visitors will be able to view this through their smartphones via a newly developed app. Additionally exhibits at both sites will display multimedia content—from the footage of the Dornier in action in 1940, to a film of the recovery operation and the chance to witness the Dornier in action in the upcoming Wargaming release—World of Warplanes flight combat action MMO.
The Museum has also tied in with organizations across the globe, including the Canada Aviation and Space Museum, The Air Force Museum of New Zealand Museum plus the Pima Air & Space Museum/Arizona Aerospace Foundation to celebrate the launch of the exhibition. Visitors to those Museums will also be able to see the augmented reality Dorniers through their smartphones, hovering in situ.
The exhibition will allow the Museum to develop new education offers focusing on the STEM subjects, as well as creating a space, where community groups and adult education partners can take part in the Dornier experience.
A new dedicated website will also be launched, which will the story of the Dornier and its recovery and conservation. The website will showcase the social history behind the Dornier, the forensic science behind its discovery and recovery, archive footage from the Museum as well as user generated content. The website will develop with the Dornier project and function as an innovative hyper textual documentary for the project.
We just wanted to let you know that http://press.wargaming.com has now launched.
New features include:
- A new user interface and design
- Preview video files within the system before downloading
- 'My Account' area to keep your personal details up to date
- PR Contact area so you always have access to the right person
If you have any difficulties please don't hesitate to contact email@example.com
Wargaming PR Team
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 2200 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Currently, Wargaming is focused on its team-based MMO war series dedicated to mid-20th century warfare that will include the company's flagship armored MMO World of Tanks, launched in April 2011 and currently boasting over 70 million players worldwide, the flight combat World of Warplanes, named one of the most anticipated MMOs, and the naval World of Warships, scheduled for release in 2014.
In June 2012, Wargaming announced the Wargaming.net Service, the epicenter of the online battle gaming universe that will gather the series under a single portal—www.wargaming.net
redLoop is a research-led, innovation and design collaboration centre based within the School of Science and Technology at Middlesex University London.
redLoop brings together research expertise, social and ethical philosophies and commercial experience from across the University and its collaborative networks. This enables us to develop innovative interdisciplinary work areas across a broad range of applied research and commercial scenarios in the product, service, interaction, user-experience and technology sectors.
We have recently completed, and are actively working, on a number of projects that bring together physical objects and spaces, digital systems and applications, and media content to deliver new user experiences and value exchanges between institutions, corporate clients, artists and end-users [visitors, customers, audiences, etc]
Official website: www.redloopdesign.co.uk