TORONTO, Ontario (October 18 th, 2011) – Toronto-based developer DrinkBox Studios has announced that it is working on a new downloadable game titled “Guacamelee!”
Guacamelee! features a down on his luck Mexican named Juan Aguacate, who sets out to save the world when El Presidente’s Daughter is kidnapped by an Evil Charro Skeleton. The story takes place in and around a small village in Mexico, and has the player travelling through alternate dimensions including “The World of the Dead” and “The World of Nightmares” on his quest to rescue the girl he loves.
“The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters”, said DrinkBox COO Graham Smith. “With this title, we’re looking to build upon the classic open-world, Metroid-vania style of games by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. We are also attempting to blur the boundaries between combat and platforming by making many of the moves you perform useful for both of these.”
The announcement trailer for the game can be viewed here: http://www.youtube.com/watch?v=emtBP3DEFHw
Some other quotes about Guacamelee!:
“Hey, why is the save point guy in a Taco stand? And why is the stand named ‘Teddy’s Tacos’?” – Teddy Lee, DrinkBox Designer
“Guys… you’re all saying it wrong. Alebrije is pronounced Al-eh-BRI-heh, not Al-eh-BREY-he!” – Augusto Quijano, DrinkBox Animator
“Umm… Is that guy’s head on fire?” – Random play tester
DrinkBox will be showing an early playable build of the game at Digifest’s First Person Show in Toronto on October 30 th, 2011.
For more information, visit the official development blog at www.guacamelee.com, or follow DrinkBox Studios on Facebook or Twitter (@DrinkBoxStudios).
About DrinkBox Studios:
DrinkBox Studios is an independent Toronto-based video game developer. The company was founded in April of 2008 by a group of game industry veterans. DrinkBox develops and publishes game products of its own, and also provides programming, art and design consulting services to external clients. The studio’s first full game – “Tales from Space: About a Blob” - was released on the PlayStation®Network in February, 2011, and they are currently working on a follow-up game for the PlayStation Vita titled “Tales from Space: Mutant Blobs Attack”.