FOR IMMEDIATE RELEASE
Saarbrücken/Quierschied, Germany– August 10, 2010– xaitment GmbH / Inc., the leading artificial intelligence (AI) game tool provider for the video games and simulations industries, today announced two new licensing agreements with European-based game developers COREPLAY GmbH and Kylotonn Entertainment. xaitment has continued to see growing success throughout Europe and worldwide as an increasing number of game developers look for the best AI middleware to incorporate into their running development pipelines.
COREPLAY, based in Munich, Germany is using xaitMap and xaitMove² to develop its upcoming title and Kylotonn, based in Paris, France, is currently using the tools in a predevelopment capacity.
xaitMap solves developers’ pathfinding and pathfollowing needs, enabling developers to create automatic navigation meshes instantly. This makes it possible for game designers to change their static geometry as often as they want while being able to quickly update their corresponding nav mesh each time– even as they are playing the game. An advanced pathfinder gives developers various modes of pathfinding, ranging from extremely fast to highly detailed. xaitMove² provides developers with a high performance movement solution for individuals and groups of game characters based on nav meshes, including formation movement and crowd simulations. xaitMove² also makes it possible for individuals and groups to avoid collisions with each other, with stationary objects and with flying or thrown objects.
xaitMap and xaitMove² are made for use with all next generation gaming platforms, including XBOX 360 TM , Playstation ® 3, Wii TM and MS Windows TM .
“We were able to quickly and easily integrate xaitment’s AI tools, an absolute must in the game development world,” said Peter Ohlmann, Technical Director and Founder of COREPLAY.“xaitment’s tools provide us optimal performance and we are very pleased with the outcome we have seen from using them in our game development.”
“It is a pleasure partnering with COREPLAY and Kylotonn,” said Andreas Gerber, Group CEO of xaitment.“We are excited to see the resulting games coming from these first-class game development studios.”
xaitment’s five AI game tools will be on display at the upcoming gamescom trade fair in Cologne, Germany, August 18-22. Interested persons may contact xaitment to set up a meeting or stop by the company’s booth (Hall 4.2, Stand J41) for a product demonstration.
For more information, contact:
Phone: +49 (0) 6897 / 600 80-22
Fax: +49 (0) 6897 / 600 80-20
xaitment GmbH/Inc. is the world leader in AI game tools for the games and simulations industries. Founded in Germany in 2004, xaitment offers AI middleware that goes beyond pathfinding. xaitment's AI game tools enable developers, through easy-to-use graphical user interfaces, to create hierarchical probabilistic finite state machines, automatic nav mesh builds, movement behaviors, crowd simulations, world descriptions, autonomic behaviors, and experience-based and inference-based learning behaviors for computer generated characters. For more information, visit www.xaitment.com.
COREPLAY is an independent game developer in Munich, Germany. We aim to deliver high quality games on all Next-Gen consoles in a positive and friendly working environment. At COREPLAY, we develop in-house technology to help us deliver cutting-edge content and code for our games. COREPLAY is a licensed developer for Nintendo Wii TM , Sony Playstation ® 3 and Microsoft XBOX 360 TM . We aim for a highly efficient content pipeline and focus on developing powerful but easy-to-use tools– crucial for creating current game art. All tools are designed for present and future GPU architecture including XBOX 360 TM and PS3 TM . The potential of an optimized art pipeline enables us to design, create and polish game content in short periods of time. For more information, visit www.coreplay.de.
Founded in 2002, Kylotonn is a development studio which holds an important position in the French videogame landscape. Kylotonn acquired its solid reputation not only thanks to titles like Bet on Soldier, or Speedball2 TM Tournament, but also to the quality of its proprietary real-time 3D rendering engine, KtEngine. Research has always been a key element in our strategy, and our R&D experience has helped us to serenely address the new generation of consoles by co-developing the PLAY ALL production tool chain. Our company now creates numerous games on all platforms (PS3 TM , XBOX 360 TM , PC, Wii TM , etc.) and for all audiences (from casual gamers to core gamers). We co-produce titles and perform for editors. For more information, visit www.kylotonn.com.