Fallen Earth Announces Winning Location in National Tour Contest

Cary, N.C. (April 17, 2009)— Today, the developers of the self-titled post-apocalyptic MMO Fallen Earth have announced Portland, Ore. as the winning town of the text-based contest and the next stop of the company’s national grassroots tour.

The May 2 event, starting at 7 p.m. at North 45 Pub in downtown Portland, will give players a chance to meet the development team, demo Fallen Earth, participate in a Q&A with developers and collect an exclusive in-game mount. With previous stops in Raleigh, N.C., Baltimore, Md. and San Francisco, Calif., the tour also provides the development team with direct feedback from fans.

“We saw a great response from fans as they rallied votes for their area,” said Jessica Orr, product manager for Fallen Earth.“We want our fans to have a voice in the process and we’re looking forward to having some quality time with them in Portland.”

Fallen Earth will also be giving away two special prizes at the event; one prize for the fan who travels the greatest distance to attend, and one prize for the fan that brings the most friends to the event.

To register for the Portland event, please click here:

Fallen Earth is a massively multiplayer online game that strategically combines first-person shooter and traditional role-playing game designs. Set in the Grand Canyon after a lethal disease destroyed most of mankind, Fallen Earth features 70 towns, six competing factions, a classless advancement system and a crafting system in which players can make 95 percent of game items.

For more information about the contest or to participate in closed beta testing, visit www.fallenearth.com.

About Fallen Earth, LLC

Based in Cary, NC, Fallen Earth, LLC is the creator of the self-titled game Fallen Earth. Fallen Earth is a massively multiplayer online game mixing first-person shooter style action with traditional role-playing game design. Set near the Grand Canyon in 2156 after a deadly plague wiped out most of humanity, the game features six factions, a classless advancement system and a unique crafting feature in which players can make 95 percent of game items. With approximately 70 towns, real-time settings and interesting character modifications—woven together in a post-Apocalyptic plot—Fallen Earth provides the ultimate player versus player and player versus environment experiences. For more information, visit www.fallenearth.com.


Jessica Orr

Product Manager

Fallen Earth, LLC



Katherine Webb

Media Contact

ClearImage (for Fallen Earth)


919-863-2393 x222

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