4th October 2011 – London, UK. Future Games of London (FGOL) today revealed that its user base has grown by 25% in only eight weeks, from 20 to 25 million.
The sharp rise is attributed to a conversion to freemium of the Hungry Shark series in August and the success of ‘Hungry Shark Night’, the latest iteration of the studio’s global hit franchise which was developed in collaboration with Relativity Media for their movie ‘Shark Night 3D’ released on September 30th.
“The continuing growth of our network and success of In-App Purchasing is further proof that the freemium model is working well for us and for our users,” said Ian Harper, Managing Director of FGOL. “Grabatron will probably be our final traditional, paid for game, as it wasn’t designed for freemium. After that we expect all of our games to be freemium.”
Total downloads for the ‘Hungry Shark’ series have now reached 24m since release in April 2010. The USA is still the top market accounting for over 35%, but UK (10%), Japan (8%) and Germany (7%) are also significant. Korea has also proved to be a great market, with over 50,000 paid downloads from SKTelecom's TStore and the recently released 'Hungry Shark - Part 3' currently in the Top 20.
The studio, which released it's first title in early 2010 has achieved significant success with Paid Apps of its games across iOS and Android and recently launched the Future Games Network, offering it’s sales and marketing expertise to other independent developers.
About Future Games of London
Future Games of London (FGOL), founded in September 2009, is an independent studio developing and publishing wholly owned & original IP to a global audience via Apple and Android platforms. FGOL has a worldwide install base of over 25 million players with plans to reach over 50M by the end of 2011.
Titles such as ‘Hungry Shark’, ‘Pool Bar’, and ‘Snooker Club’ are international best sellers, with FGOL number 1 hits now registered in 77 countries. More than 1.8 million people play FGOL games every week.