Firemint announces the Flight Control updates you’ve been asking for!

FOR IMMEDIATE RELEASE

Melbourne, Australia, 15 April 2009

Firemint has announced some details about its highly anticipated updates to Flight Control. The developer has been carefully designing new features to build on the charm, simplicity and addictiveness of the original. Since its launch on 6 March 2009, Flight Control has gathered a large and enthusiastic fan base, and the updates will deliver on the most popular requests.

The first update will deliver:

    <*> Online highscores– by far the most requested feature, Flight Control will receive online leaderboards with a simple but clever design, to cater for many of the different ways people are playing. Firemint will use its cloudcell.com technology to go beyond a simple list of names and high scores and offer location based leaderboards and a skill based ranking system. Cloudcell.com has already been used in I-Play’s Fast&Furious game and will also be used in Firemint’s upcoming title Firemint Real Racing. <*> Save game– if the app exits mid-game (for example, closing with the Home button or receiving a phone call) the player will be able to pick up exactly where they left off.

Firemint will follow up with future updates to add new airports and aircraft to the game.“As long as people keep buying the game and loving it, we will keep supporting it” said Robert Murray, CEO of Firemint.“We’re putting in place a framework that will allow us to add new content more quickly in the future.”

Flight Control has reached the #1 paid app position in 19 countries including USA, UK, Germany, Australia and Canada, and has been highly rated by players as well as receiving critical acclaim from top reviewers:

“makes brilliant use of the iPhone and iPod Touch's interface... surprisingly rich and devilishly addictive gameplay... an exceptionally entertaining and satisfying game.”

- Jason Parker, CNET

“I dare you to play it just once… a fun, quick fix game that has me coming back for more”

- Mark Bozon, IGN

“Flight Control is one of those essential games that you'll continually return to and will remain on your iPhone forever”

- Spanner Spencer, Pocket Gamer

“Incredibly fun... the winning balance of easy pick-up gameplay, ramping difficulty and tickling the need to try“just one more time”… we’re big fans of the game”

- Arnold Kim, Touch Arcade

Firemint hopes the first update will be available on the App Store by 24 April. Flight Control is currently available at the opening sale price of US0.99 cents.

Price: US$0.99 (on sale )

Update Release Date: 24th April 2009 (expected)

Developer/Publisher: Firemint

Website: http://www.firemint.com/flightcontrol

iTunes URL: http://tinyurl.com/c3sp2s

Press Pack: Download from http://www.firemint.com/fcpp.zip

About Firemint

Founded in 1999, Firemint employs 40 people and is based in Melbourne, Australia. The company has a strong background in mobile game development and has had 29 titles published to date. Notable mobile titles include EA Sports Madden NFL 3D (07, 08 and 09), The Fast and the Furious: Fugitive and The Fast and the Furious: Pink Slip, FIA World Rally Championship and The Sims DJ (iPod). Firemint is an independent developer focused on the development of digitally distributed titles, and is owned and managed by CEO and founder Robert Murray. The company’s original titles Firemint Real Racing (iPhone) and Mega Monsters (N-Gage), currently in development, are highly

anticipated.

More information:

www.firemint.com

Press Contact:

Alexandra Peters

alex@firemint.com

Ph 0400 024 012


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.