Speaker: Peter Hall (Crytek GmbH)
Speaker: Scylla Costa and Brenon Holmes (Bioware)
Speaker: Neil Alphonso (Splash Damage)
Track: Game Design
Speaker: Dominic Cianciolo (Netherrealm Studios)
Track: Visual Arts
Speaker: Hank Howie (Blue Fang Games)
Speaker: Paul Martin (Slant Six Games)
Speaker: Brett Durrett ( IMVU)
Who Should Attend GDC Europe
With a range of learning and network opportunities available, GDC Europe provides professionals across all disciplines of the game industry with a well-rounded experience.
Take advantage of a multi-billion dollar industry by expanding your network with top studio heads, international developers, and investors. Gain knowledge of opportunities in digital entertainment while developing new business relationships on the GDC Europe Expo floor.
Game Designers&Visual Artists
Discover innovative techniques to improve your skills through focused sessions and tutorials. See the latest development tools on the GDC Europe Expo floor.
Pick up the latest efficient strategies for successful game production; discover how other development teams overcome time, resource, or staffing project challenges.
Explore challenges your peers are facing, and team up for successful solutions. Takeaway creative solutions and methods from some of the best developers working today.
Interested in becoming a GDC volunteer? Students who want to be a Conference Associate at GDC Europe 2011 can now apply through Friday, June 10, 2011.
Not only will you get access to more than 100 sessions, summits, and keynote presentations, you'll also receive catered lunch, access to networking events and parties, a one-day ticket to gamescom, and many more perks.