The game presents an underwater adventure of two fish, a police detective Adam and an ex-mafia member Freddie. They undertake a perilous journey in order to rescue Adam´s fiancee from clutches of mafia boss. The game fits within the casual puzzle genre with 30 levels. Special techniques were used to create lush and living animation of deep sea.
Miklós Csémy, COO of Impossible describes the game as an innovative title that delivers unusually strong gaming experience.
„We have seen the mobile market continually consolidate itself. Among else, the mobile games have, along with the Flash minigames, greatly contributed to the definition of a casual gamer and have helped open a whole new market within the games industry. It has become apparent that consumers are most interested in titles that are built around familiar ideas and principles and innovative at the same time.
Fishy Business, our latest title, fits perfectly in this category. The controls are very simple to pick up and the gameplay is hugely rewarding. What we are most proud of, however, is the presentation. There was a point in the development of the game, where we thought, we could just as well, skip the whole interactive part and make a J2ME based mobile cartoon movie instead! This is due to having very strong and well written characters in-game and I was amazed with how much fun the creative department managed to fit in.“
The game release date and its publisher are yet to be announced.
Impossible Games has developed mobile games since 2003. The studio developed over 30 original IP titles. It also works with high-profile IP such as Infinite Interactive´s Warlords or Dr. Reiner Knizia´s High Society and Samurai.