GAME DEVELOPERS CHOICE AWARDS TO BESTOW 2009 LIFETIME ACHIEVEMENT AWARD TO METAL GEAR CREATOR HIDEO KOJIMA

SAN FRANCISCO— Feb. 17, 2009—Think Services Game Group’s 2009 Game Developers Choice Awards, the highest honors in game development acknowledging excellence in game creation, will honor Hideo Kojima with a Lifetime Achievement Award at this year’s ceremony taking place at the Game Developers Conference (GDC).

Kojima is Corporate Officer, Executive Producer and Director of Kojima Productions and creator of the seminal Metal Gear series. The Lifetime Achievement Award recognizes the career and achievements of developers who have made an indelible impact on the craft of game development, as Kojima has with over twenty years of work on Metal Gear and other notable franchises.

Renowned as one of the world’s most influential contemporary game developers, Hideo Kojima first decided to get involved in the game development business while studying economics. Driven by the hardware limitations of the MSX personal computer, he pursued a fresh approach to the action game genre– and thus the stealth genre was born with 1987's Metal Gear for Konami.

After creating the cult Snatcher and Policenauts franchises, the global breakthrough for Kojima’s career took place in 1998 when Konami's Metal Gear Solid was released on Sony’s PlayStation platform. This seminal title has been followed by a host of important sequels and franchise additions, including the critically acclaimed Metal Gear Solid 3: Snake Eater, and 2008's multi-million selling Metal Gear Solid 4: Guns of the Patriots.

Kojima also produced the well-received mech action Zone of the Enders series, and also created Boktai: The Sun in your Hand, a Game Boy Advance game which contained a photometric sunlight sensor in the cartridge that charged a vampire’s solar weapon, another example of the designer's signature disruption of traditional gaming mechanics.

“For years, Hideo Kojima’s contributions to game development have broken new ground and inspired the community to think about creating games in never-before-imagined ways,” said Meggan Scavio, event director of the Game Developers Conference.“From giving birth to the stealth action game genre to showing game makers how to interact with their players by breaking the‘fourth wall,’ Kojima’s achievements make him an obvious choice for an award that in previous years has gone to luminaries including Sid Meier, Shigeru Miyamoto, Richard Garriott, Eugene Jarvis, Mark Cerny, Gunpei Yokoi, Yuji Naka and Will Wright.”

Presented by GDC and Webby-award winning Gamasutra.com, the awards ceremony is held in conjunction with the Independent Games Festival and will be hosted on March 25, in the Esplanade Room in the South Hall of San Francisco’s Moscone Center. For complete details, please visit www.gamechoiceawards.com.

The editors of Gamasutra.com, who are in charge of award management, worked in association with the Choice Awards Advisory Committee, which includes notables such as Doug Lombardi (Valve), John Vechey (PopCap), Ben Cousins (EA DICE), Ray Muzyka (BioWare), and Clint Hocking (Ubisoft), to pick the Special Award winners following audience nominations.

Hideo Kojima will also be making his Game Developers Conference speaking debut at GDC09 when he gives the keynote lecture,“Solid Game Design: Making the‘Impossible’ Possible,” the morning after the Choice Awards Ceremony, on Thursday, March 26, 2009 from 10:30 a.m. to 12:00 p.m. PST in the Esplanade Room of the Moscone Center’s South Hall.

For further information about the Game Developers Choice Awards, please visit www.gamechoiceawards.com. For further information about GDC and to register for attendance, please visit www.gdconf.com.

About the Think Services Game Group

A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Game Developers Conference® Austin, the Game Developers Conference® Europe, the Game Developers Conference® China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com.

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of United Business Media, a global media and marketing services company with amarket capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.

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CONTACT: Sibel Sunar/Brian Rubin

fortyseven communications

sibel@fortyseven.com / brian@fortyseven.com

(323) 658-1200 / (212) 391-4707

Ben Veechai/Ahmad White

Think Services Game Group

bveechai@think-services.com / awhite@think-services.com

(415) 947-6280 / (415) 947-6207


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