Hamburg, 19 March 2013: The industry network gamecity:Hamburg and four Hamburg-based companies, Daedalic Entertainment, iLogos Europe, iVentureCapital and TrafficCaptain, will be showcased at the Game Developers Conference (GDC) in San Francisco from March 27 to 29. With more than 20,000 visiting trade and business professionals, the GDC is the world’s leading convention for game developers. The concurrent Expo turns a spotlight on the latest trends and innovations in the industry. gamecity:Hamburg, Germany’s largest regional network in the games sector, is featured at the joint pavilion of the Federal Republic of Germany (booth number 1614, www.gdc.german-pavilion.com) to inform the international audience about Hamburg as a European game development hotbed.
Apart from current trends like free-to-play and mobile games, 2013 will be the year of the new generation of gaming consoles and platforms. New competitors such as NVIDIA, OUYA and STEAM are bent on capturing a sizeable market share from Sony’s and Microsoft’s next-gen consoles. Therefore, an important trend for game developers is cross-platform engineering, i.e. developing games for different end devices while keeping additional expenditure to a minimum. Additional GDC sites besides San Francisco are Los Angeles, Shanghai and Cologne.
“In late March each year, the eyes of the entire games industry turn to the San Francisco GDC. It is where the latest innovations are unveiled and the course is set for future developments in the games sector. For gamecity:Hamburg, it is essential to take part every year and use this perfect opportunity to advertise our location and to expand our network internationally,” according to Achim Quinke, one of gamecity:Hamburg’s Managing Directors.
Stefan Klein and Achim Quinke will be present at the trade show pavilion (booth number 1614, www.gdc.german-pavilion.com) from March 27 to 29 and are available for personal meetings. Please e-mail firstname.lastname@example.org for scheduling. More information about gamecity:Hamburg and the four other exhibitors from Germany’s northern metropolis can be found on http://www.gdc.german-pavilion.com/content/en/exhibitors/exhibitors.php.
gamecity:Hamburg has more than 2,000 members and is the largest regional network of the games industry in Germany. A division of the Hamburg@work initiative for media, IT and telecommunication, gamecity:Hamburg is concerned with creating optimal local conditions for the digital entertainment industry. Its target groups are computer, console and mobile game developers and producers, as well as related industries such as advertising, technical service providers, online agencies, and music and film production companies from Hamburg and Europe.
The network helps companies to establish cooperation agreements and to break into new markets. In addition, gamecity:Hamburg supports local businesses by providing a broad range of services including workshops, industry meetings, joint trade show appearances in Germany and abroad, recruiting tours, affordable office space, start-up consulting and qualification programmes. To provide demand-oriented training of junior staff, a Games master’s degree programme was created in cooperation with the Hamburg University of Applied Sciences (HAW Hamburg) which began in the 2010 summer term. Gamecity:Hamburg is a public-private partnership headed by Stefan Klein (Hamburg@work) and Achim Quinke (Quinke Networks).