San Jose, Calif. (September 29, 2009) - San Jose-based online game publisher, GamesCampus.com ( www.GamesCampus.com, run by OnNet USA), announced today that it has launched Episode 1.5 for Shot-Online.
Episode 1.5, a major update to the popular online golf game, is in part thanks to the loyal Shot-Online community. Earlier this summer GamesCampus asked its community to give them input on what they would like to see in the update and the community responded with feedback, ideas and suggestions which have now been incorporated into the game.
"We asked the Shot-Online community what they wanted to see updated or expanded upon and we got some great feedback," said David Chang, EVP of Marketing and Business Development at GamesCampus. "Some of the features are big additions and some are small--but each and every one is something that was an important part of maximizing our community's enjoyment of their time spentplaying Shot-Online."
The following is a complete list of the updates made with the launch of Shot-Online Episode 1.5.
Group Whisper / Notes
Players can now send whispers and notes to several users at once (Max 10 users a time) using a shortcut key (Alt+direction key).
New slot for equipment item
The game now has a slot for Odlelile, Elgin Marbles, and Stardust.
Cart Fee reduction
Shot-Online now has a decreased cart fee which has dropped from 10,000NG to 1,000NG and Gold/Gold plus members of Shot-Online can utilize carts for free.
Additional Menus and Options during rounding If a player clicks on a co-players character name, avatar face, or personal score, with the button of their mouse, the Right Click and the
Shot-Online now has added new options to adjust the sound volume (background, sound effects, etc.) in the Option Menu.
Revamped Auction house
The Shot-Online Auction house is totally revamped. The look of the Auction House has changed and there is now a restriction on the amount of auctions per character with a maximum of 16 each for item registration and for bidding. Players can also block items with durability below 10% (Cannot be registered) and when bidding, a bidder can stay on the list to confirm purchase.
New Random courses
Shot-Online now has three new random courses at each difficulty level.
When a player chooses a Random Course, they can choose course difficulty; easy, normal or hard.
Increase batting money in skins mode
Formerly, normal users skins money was1,000/2,000/3,000 NG and is now10,000/20,000/30,000 NG.
Change tee-off order in foursome matches Players can now give the tee-off order alternatively in the same team, instead of it being random.
Temporary clubs provided if the club durability runs out during a round
When a player's club durability runs out in a round, a Gridabor Club is now given to them to temporarily get them through the round. (Except the Repairable version)
Shot information is shown
After a swing, a player can see the remaining distance and the shot power. (Distance: xxx Yard, Power: 103%)
Players can now see the Albatross count in the personal record window.
Show the server time
If a player writes in the chatting window, they can check the current server time which will show as YEAR_MONTH/DAY_HOUR: MINUTE:
Add scales in the gauge bar
Players can now easily see how they made a shot though the bold scales in the gauge bar.
Widen the range of game entrance at the square The entrance of the game is now twice its current size at the square.
Show the room info in course info
If a player puts their mouse on the course info located in the upper left side, they can see the room number, room title, and play mode like tool tip.
Change the order of the menu in Avatar/Friend window In the menu for the Avatar/Character/Friend list, players can now move the
Add Master name on the top of the lesson class list In a Class, the Master is now at the very top of the Class List
Shortcut functions to adjust Spin (shift + direction keys) New shortcut keys allow players to control spin
Invite friends to game room
In the waiting room, players can invite friends though their friends list.
(Only applicable to those that are friends and who are in the round list or in another Non-Ready waiting room)
Players can sign up to play and take advantage of all the features of Episode 1.5 by going to GamesCampus' official Shot-Online website ( http://shotonline.gamescampus.com).
Shot-Online, developed by Gamescampus.com, is a hybrid massively multiplayer online game. This golf simulation game incorporates elements of traditional role-playing and is enhanced by proprietary physics software. This software allows for real-world golf ball behavior based on environmental factors. Detailed 3-D graphics and realistic animation enhance the user-experience as players help their characters grow in skill and capability. Team and solo competitions allow players a chance to win game currency with which users can purchase skill-enhancing items.
GamesCampus, (run by OnNetUSA) is dedicated to changing the way people play online golf games. Based in San Jose, OnNet USA was founded in
2006 with its highly successful golf simulation game, Shot-Online.
GamesCampus' focus on sports and competitive games has produced amazingly fun item-based online competitive games for all gamers through its game portal www.gamescampus.com.