Seattle, WA - October 17, 2011– SoundCon, LLC announced today that it is working with Firelight Technologies, one of the industry’s leading Game Audio Tool providers to create specialized training sessions on FMOD Designer as part of GameSoundCon 2011 San Francisco. FMODTV host and FMOD expert Stephan Schutze will be coming from Australia to teach these specialized sessions.The “hands-on” FMOD training sessions at GameSoundCon will cover all aspects of FMOD, from the FMOD event system to sound design and interactive music. Attendees will be encouraged to bring their own music and learn how to create interactive versions of it through FMOD’s Interactive Music system. In addition to the FMOD Designer training, attendees will be able to preview the latest incarnation of the upcoming FMOD Studio project, which is the successor to FMOD Designer and what can finally be considered a 'DAW for games.’
“I’m incredibly excited to be able to add the FMOD training to GameSoundCon San Francisco,” said conference Executive Director Brian Schmidt. “Stephan’s one of the foremost experts in using FMOD. He literally ‘wrote the book’ on FMOD Designer and has been using FMOD extensively for over ten years.”
In addition to the new FMOD training sessions, GameSoundCon features two days of seminars and panels on game audio technology, composing video game music, video game sound design, and breaking into the video game industry, focusing on the unique technical, creative and business challenges of creating sound and music for video games. Featuring some of the top names in game audio, GameSoundCon continues to be the leading conference and seminar on video game music and sound design.
GameSoundCon 2011 San Francisco will be held on November 11 and 12, 2011 at Pyramind Studios in downtown San Francisco.
To learn more about GameSoundCon and a view complete listing of sessions and speakers, visit www.GameSoundCon.com.
To learn more about FMOD, FMOD Studio or FMOD Designer, visit www.fmod.org
SoundCon LLC is dedicated to education on the art, technology and business of video game music and video game sound design. With award-winning speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the only video game music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild’s 2008 Lifetime Achievement Award, and is a 25 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 140 interactive games.