Gamification Summit is Now Sold Out; Waitlist and Streaming Video Announced

Liz Gannes of AllThingsDigital will now be giving an exclusive interview with Jane McGonigal, who will be launching her new book at the event, "Reality is Broken: Why Games Make Us Happy and How They Can Help Us Change the World."

Liz Gannes has been covering Silicon Valley business technology since 2004 and is the founder of NewTeeVee, a web news resource for Internet video and the meeting of technology and entertainment. Additional speakers recently announced include the CMO of RecycleBank Samantha Skey, Ian Bogost of Georgia Institute of Technology and Evan Tanna of Shopkick.

For more information, including a full agenda or to sign-up for the waitlist, please visit http://GSummit.com.

About GamificationCo

GamificationCo is the only transmedia company exclusively dedicated to Engagement Science and Gamification. The group publishes the Gamification Blog and related books, organizes the Gamification Summit&Workshops and provides consulting expertise to facilitate this burgeoning industry. Gamification is the use of game thinking and game mechanics to solve problems and engage audiences, and its power is radically reshaping industries from marketing to health care, improving lives, solving problems and generating unprecedented equity. For more information on GamificationCo and how to leverage the power of games in real life and business, visit http://Gamification.Co

Joe Ziemer, Account Director, TriplePoint

212-730-9744

jziemer@triplepointpr.com 


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.