Hamburg, September 28, 2010 - With the acquisition of Golfstar, the games publisher gamigo has added another exciting game to its line-up for the North American market. The golf MMOG, developed by the Korean-based Com2uS, will make the hearts of golf fans beat a little faster.
In Golfstar up to 30 players can play in one flight and compete against each other. And the best part: you don't have to wait for the other guy to finish his turn. Everyone plays at the same time and can even watch their opponent's golf balls fly past them. Players can learn passive skills that influence their stamina and strength, for example, as well as active skills. These are a bit more tricky and players will need a bit of skill to master them.
A variety of clothing players can choose from to create their golf star's own style and brings color to the course. The game is rendered in highly-detailed anime-style graphics.
Patrick Streppel, member of gamigo's executive board: "We shaped the market for golf MMOGs three years ago with Shot Online, establishing one of the most successful online sports games in Europe. Now we can apply the experience we've gathered doing so to Golfstar."
"In developing Golfstar, we've paid close attention to feedback from the community. The game has everything a modern golf MMOG needs:
superb graphics and realistic gameplay with loads of skills and items as well as tried and tested community features. Golfstar has the stuff to be a huge hit!" Streppel added.
About gamigo AG
gamigo AG, a wholly-owned subsidiary of Axel Springer AG, was founded in 2001 and has grown to become one of the leading publishers of free-to-play MMOGs in Europe. Since 2010, gamigo also publishes its games globally. A team of 100 employees works in the company headquarters in Hamburg and its branch office in New York City. The key to success is the emphasis on publishing high-quality games supervised by first-rate community management. The portfolio includes games from all ends of the gaming spectrum - from Facebook games and browser-based games to elaborate MMORPGs.
Com2uS has been spearheading the mobile game industry since it was founded in 1998, quickly growing to be the No. 1 mobile games provider in Korea. Recently moving into smartphone and PC based on-line games, Com2uS's market-leading content and game development/publishing capabilities sets them apart; they consistently win awards both in Korea and internationally. Com2uS's cutting-edge technology and network expertise puts them at the forefront in the fields of content development, server operations and platform transition techniques.