Game Developers Conference 2013 organizers highlight recent additions to the new Game Narrative Summit, including mythology for Wii U launch title ZombiU, narrative in Spec Ops: The Line, and authenticity in Tom Clancy's Ghost Recon.
The Game Narrative Summit is just one of eight total Summits that will take place Monday, March 25 and Tuesday, March 26 at the Moscone Center in San Francisco, CA during the first two days of GDC 2013.
In these new talks, Ubisoft Montpellier's story design director Gabrielle Shrager and New York Times best-selling author Antony Johnston together discuss scripting a rich mythology, back story, and narrative for a highly desired Wii U launch title in ' ZombiU: Creating an Undead Cult.'
In this session, attendees will learn "what steps you can take to enhance your game's narrative depth without making the designers scream, how fiction and genre concepts can positively influence gameplay, and how to use a player's familiarity with genre tropes to your advantage."
Red Storm Entertainment's senior narrative designer Jay Posey will use Tom Clancy's Ghost Recon as his main example in 'Tastes Like Chicken: Authenticity in a Totally Fake World.' His talk will cover "differences between realism and authenticity, the importance of research, the role of entertainment, and even how our fans contribute to their own acceptance of our game worlds."
Also of note, previously announced sessions that will be part of the new Game Narrative Summit include 2K Games' lead writer Walt Williams discussing Spec Ops: The Line in 'We Are Not Heroes: Contextualizing Violence through Narrative' , as well as a future of storytelling talk from veteran designer Jesse Schell.
For more information on these or others in the show's growing lineup, check out GDC 2013's official Schedule Builder , which continues to add new talks every week. The deadline for discounted Early Bird passes , including a lower-priced Summits, Tutorials & Bootcamps Pass, is February 13th. GDC 2013 itself will take place March 25-29 at the Moscone Center in San Francisco.
The original announcement is here: http://www.gdconf.com/news/gdcs_game_narrative_summit_add.html