New York, September 9, 2008– Giant Realm, Inc., the rapidly growing online media company reaching 18-34 year old men, today announced that is has signed exclusive representation deals with three more top entertainment communities: VG Chartz, TCGplayer and PopCultureShock. Each destination brings a unique area of focus to the Giant Realm Publisher Group, an aggregation of dedicated communities appealing to enthusiasts of specific entertainment categories such as video games, movies, comics and humor.
Giant Realm now attracts more than 9 million U.S. visitors each month, giving marketers an effective way to reach this desirable but elusive demographic. And according to comScore’s July 2008 Media Metrix data, Giant Realm now ranks fourth in the Games Information Category.
The newest additions to the Giant Realm Publisher Group are:
• VG Chartz ( www.VGChartz.com), a globally recognized website dedicated to providing weekly estimates of videogame and buying trends. Gamers and industry professionals alike rely on its comprehensive data, and its influential community of users is responsible for all of the site’s news postings, culled from industry reports and insider information;
• TCGplayer ( www.TCGplayer.com), a premier source of news and articles on tradable and collectible gaming. TCGplayer.com has one of the largest audiences of collectible card/miniature game players of any publication, online or off; and,
• PopCultureShock ( www.PopCultureShock.com), a comprehensive guide to the latest popular culture news, reviews, previews and features, with an emphasis on comics, manga, anime and video games.
Keith Kane, co-founder and SVP, Sales&Marketing, Giant Realm, Inc., commented:“We’re proud to have signed exclusive deals with VG Chartz, TCGplayer and PopCultureShock, furthering our goal of representing trusted online communities with authentic content and passionate audiences. Each site’s specialized content serves as an excellent complement to our current roster of publishers. By continuing to add new, focused audiences into the Giant Realm Publisher Group, we have the ability to implement both broad-based campaigns that reach millions of engaged young men and highly targeted campaigns based upon specific interests.”
About Giant Realm, Inc.
New York-based Giant Realm, Inc. ( www.GiantRealm.com) is a rapidly-growing online media company which helps marketers reach the male 18-34 demographic that has disappeared from the traditional media landscape and online portals. GiantRealm.com and its growing publisher group deliver authentic content and community for enthusiasts of entertainment platforms within video gaming, television, film, music and humor. The company exclusively represents all websites that are part of the Giant Realm Publisher Group and offers its publishers the ability to monetize 100% of their ad inventory. According to Google Analytics, Giant Realm currently reaches over 20 million individuals worldwide every month. Giant Realm’s shareholders include SoftBank Capital, Comcast Interactive Capital, the William Morris Agency and the Edison Venture Fund.
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