goes all‘User Created Content’ withGwizz and Keep-A-Head.

LONDON, UK, 12th March 2009– Newly independent casual game publisher is pleased to announce the launch of its User Generated Content system, Gwizz, and the online re-launch of the mobile game classic Keep-A-Head.

In Keep-A-Head you control two explorers afflicted with the‘twofer’ curse, a malevolent spell that leaves their bodies intact, but sharing just the one head! Collect voodoo totem heads in 50 puzzling levels. Avoid head-stealing monkeys, bouncing shrunken heads, flesh eating plants, zombies and deadly lava flows to undo the curse!

But it doesn’t stop there– if 50 levels of head swapping action weren’t enough, Gimme5games has also launched Gwizz, a substantial extension to the site that allows users to build, prove and release their own levels for other users to play. Keep-A-Head is the first outing of Gwizz with many more games planned for the system.

“ has been pushing its social elements forward with Hi5’s, Gimmes (virtual currency) and Stickees (achievements), Gwizz represents another substantial leap for the site and gives the users even more control of the content, we’re very pleased with it indeed” offered General Manager, Matt Spall.

Matt Spall will be representing Gimme5games at the“Flash Gaming Summit” in San Francisco later this month.

About Gimme5games– Recently parting company from its parent company, Gimme5games is a independent publisher of casual games for multiple formats. Currently operating two web sites at and the group intends to expand its IP onto other formats over the coming months.

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