GO BACK TO THE FUTURE IN DODOGO! ROBO OUT NOW ON NINTENDO DSiWare

PARIS, FRANCE– March 25, 2011 - Neko Entertainment a leading independent video game developer and publisher today announced, in co-production with Alien After All the launch of DodoGo! Robo developed exclusively for the Nintendo DSiWare™ service is now available from the Nintendo DSi Shop. DodoGo ! Robo is a successor to the 2010 adventure puzzle game hits DodoGo! and DodoGo! Challenge.

 “The DodoGo! series has been an incredible success on DSiWare, offering players an absorbing and challenging addictive puzzle experience”, said Denis Mercier, CEO of Alien After All,“With Dodo Robo we have gone back to the future, as you take control of the robo-dodo, with new hazards to avoid as you become the hero of the resistance”.

Over 65 million years ago on Dodo Island, a robo-dodo has arrived from the future. His name is D-800 and as the leader of the Dodo resistance, he has been programmed to complete one important mission: to train each dodo to survive the death-defying hazards that the Cretaceous period has to throw at them. D-800 has one ally– robo-eggs– synthetic replicas of delicate fragile dodo eggs.

With hours of gameplay, players use their Nintendo DSi stylus to guide robo-eggs through a range of inhospitable environments whilst encountering obstacles and advanced machines. Armed with a toolbox and their creativity players manipulate the environment to lead the robo-eggs to safety by digging, filling, sawing, scraping and cutting.

Featuring an extended training mode DodoGo! Challenge is rated PEGI 3 in Europe and is now available on the Nintendo DSi Shop priced at 200 Nintendo DSi Points.

For more information about the game, please visit the official DodoGo! Site at: www.dodoGoHome.com

DodoGo! TM is a registered trademark of Alien After All  SAS. © 2010 Alien After All SAS  all rights reserved. Trademarks are property of their respective owners. Nintendo DSi and Nintendo DSiWare are trademarks of Nintendo.

About Neko Entertainment

Since 1999 Neko Entertainment has been developing video games exclusively for consoles and PC. Neko's productions are base around an evolutionary development platform for consoles called the Neko Game Development Kit (NGDK). This in-house technology allows our team to develop simultaneously games across multiple platforms. Neko Entertainment is officially license to develop on Nintendo®, Sony, Microsoft and PC platforms. Neko's main activity is to develop licensed titles for leading worldwide publishers such as Vivendi Universal Games, The Game Factory, Deep Silver, Atari and Ubisoft. Over the years and after many released titles, Neko has become accustomed to follow the strict requirements and guidelines of its licensors, while aiming to create exciting game content. In 2003 Neko Entertainment creates and develops the concept of the“Cocoto Collection”, a coherent series of cute games designed for the PlayStation 2, PC, Nintendo GameCube™, Game Boy™ Advance, Nintendo DS™ and Wii™, iPhone and iPod). Thanks to this attractive IP and others, Neko Entertainment has built strong partnerships all over the word with several distributors and publishers such as Big Ben Interactive, Koch Media, Midas Interactive, Micro Application, Atlus, InterChannel Holon, Kemco, Eidos, Take 2 and Midway. Neko Entertainment invests continuously to exploit the full potential of the new generation of consoles by creating innovative game plays and technologies, and are already looking towards the Next Generation of gaming experience.

About Alien After All 

Alien After All, is a conception and production studio devoted to the creation of innovative franchises in the video game and electronic book publishing sectors. Alien After All is an independent studio founded in 2007. The company’s head office is located in Paris area.

MEDIA CONTACT

Chris Clarke

Freeform Communications Ltd.

Tel: 00 44 208 6708425

Mobile: 00 44 7590 509278

www.freeformcommunications.com

Email:  chris@freeformcommunications.com

Twitter: freeform_chris 


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.