Goldtooth Takes Bite of Big Apple as PROTOTYPE 2 CG Trailer Launches to Coincide with NY Comic-Con

VANCOUVER, BC – October 17, 2011 - After jacking up San Diego Comic-Con in July with the first CG trailer for PROTOTYPE 2, Goldtooth Creative is ready for the bright lights of the Big Apple, where Activision Publishing, Inc. and Radical Entertainment are attending New York Comic-Con this weekend to showcase two playable PROTOTYPE 2 missions.

To mark the event, the second CG trailer for PROTOTYPE 2 produced by Goldtooth Creative was unveiled on Friday, October 14, revealing more about what’s in store for new PROTOTYPE 2 protagonist Sgt. James Heller in his pursuit of the original game’s anti-hero Alex Mercer.

To view the trailers, visit www.prototypegame.com.

Director Paul Furminger and the team at Goldtooth Creative once again outdid themselves, blending cutting-edge technical excellence with captivating storytelling and arresting visuals that are sure to excite PROTOTYPE fans, new and old. Goldtooth staff produced all visuals in-house using animation, VFX and compositing to stage the action and set the tone while utilizing motion capture techniques and CG to realize the gritty state of New York Zero and its infected inhabitants.

The sequel to Radical Entertainment’s best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original game and continues the experience of becoming the ultimate shape-shifting weapon. PROTOTYPE 2 is currently in development for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.

Goldtooth Creative’s second trailer for PROTOTYPE 2 marks the ongoing collaborative relationship between Goldtooth, Activision and Radical Entertainment. For 2009’s best-selling PROTOTYPE, Goldtooth created multiple game trailers and provided creative direction on story cinematics. Furminger also directed the ‘Web of Intrigue’ in-game cinematics for the original game, a task now helmed by Goldtooth director Ian Fenton for the sequel.

Since its inception in July 2008, Goldtooth Creative has emerged as an industry leader in the development and creation of full marketing campaigns for top-selling video games produced by some of the biggest names in the industry. As well as being a full-service production studio producing award-winning VFX, CG, live action and audio production work for the film and television industry, Goldtooth is also a creative agency offering editorial, music composition and postproduction services, including 5.1-surround mixing and full colour suite capabilities. With a full roster of writers, directors and producers, Goldtooth Creative engages with clients as a creative partner to develop marketing and in-game content. Truly a one-stop shop, Goldtooth offers every service from conception to completion. Client list includes Electronic Arts, Square Enix, Activision, Microsoft, Capcom, Disney and Warner Bros.

 

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