Uppsala, Sweden – February 9, 2012 – Hansoft sponsors Swedish Game Awards for the second year in a row with Hansoft project management and QA tool to participants during the competition and one year full licenses to the winners
Swedish Game Awards started in 2002 as a sub-project to Excitera, the student-driven entrepreneurship association at the Royal Institute of Technology in Stockholm. The competition has since grown to become Sweden’s largest game development competition, targeting students from schools all over the country.
“Hansoft is the premium tool on the market and we are very pleased to have Hansoft sponsoring us with licenses to the contestants and winners. Being able to use first class tools helps young talents to not only create better games, but also getting a well needed kick start in their careers towards becoming the next stars on the game dev. sky,” said Albin Mörner, Project Manager at Swedish Game Awards 2012.
Hansoft is an integrated solution for agile and lean development, collaborative scheduling, real-time reporting, bug tracking / QA, workload coordination, portfolio and document management, used by game and software developers in Europe, Asia, Australia and North America.
“It’s always a joy to be working with young developers and see all the cool and often cutting edge stuff they work on. Some previous winners of Hansoft-sponsored student awards have grown to commercially successful publisher-signed projects, which makes it even more exciting. Swedish Game Awards has attracted many talents over the years and I’m looking forward to see what the teams are coming up with this year,” said Patric Palm, Hansoft CEO.
All participants are free to use Hansoft during the competition and members of the five winning teams are awarded one Hansoft license each, including 10 users to use for projects for a year. The final winners of the five categories are announced during the awards ceremony in Stockholm in June.
_About Swedish Game Awards_
Swedish Game Awards (SGA) is the largest indie game development contest in the Nordics. SGA was founded at KTH (the Royal Institute of Technology,
Stockholm) in 2002, and has since had the ambition to encourage young developers to make great games. The contestants - mainly game development and computer science students - come from all over Sweden, and among former winners are the creators of Magicka, Dwarfs!? and Bloodline Champions.
Previous SGA contestants and winners can literally be found all over the Swedish indie game scene - often still in the same constellations as when they competed. The contestants are with no doubt the future of Swedish game development, and thereby a crowd that will have a prominent role in the future global gaming scene.
SGA is non-profit and the organizers are students working as volunteers. All funding come from SGA’s partners. For more information visit gameawards.se and follow the latest developments in Swedish Game Awards on twitter and Facebook, twitter.com/sga, facebook.com/swedishgameawards.
Hansoft is an integrated solution for agile and lean development, collaborative scheduling, real-time reporting, bug tracking / QA, workload coordination, portfolio and document management, used by the most demanding software developers in Europe, Asia, Australia and North America. The tool is fast and easy and builds on principles of team empowerment, increased communication, transparency, and collaboration. Hansoft is also localized in Japanese and mainland Chinese and contains a number of features to simplify global collaboration and outsourcing.